I created a "bevy_tnua" controller to control the character based on "", but when I try to climb up an inclined surface my character gets stuck and that's it. I create character control like in 3D shooters.
Physics engine: Avian3d
Controll:
for walk - W, A, S, D
for run - Shift
for crouch - Ctrl
for look around - Mouse
Source: "https://github.com/jdose100/The-nightmarish-forest-game"
Files affecting player control: "https://github.com/jdose100/The-nightmarish-forest-game/blob/main/src/player/character_controller.rs" and "https://github.com/jdose100/The-nightmarish-forest-game/blob/main/src/player/mod.rs"
I'm new to Rust and Bevy, so please don't hate my code too much. But I would like you to point out not so Rust Friendly situations and bad architectural decisions (this is only optional).
And excuse my English, it's not my native language