#How can I make a mesh invisible but let it still cast shadows?

2 messages · Page 1 of 1 (latest)

plush birch
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Hey there,

I was wondering if there is already some kind of component to attach to an entity that hides it in a way that only its shadow will be visible in rendering.

Thanks for any kind of help regarding this.

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How can I make a mesh invisible but let it still cast shadows?