#stretch an atlas texture with a atlas layout ?
11 messages · Page 1 of 1 (latest)
Since you think the atlas is conflicting with the custom size, what happens if you don't use a custom size?
thanks for the answer ! it seems that the sprite doesn't take all the space it should
there is 10 green sprite like it should, but the last one take up a lot more space and even show the next sprite in the atlas
while im here opening a post, whats the best way of scaling/zooming a 2d sprite ? transform with a scale ?
scretch an atlas texture with a atlas layout ?
stretch an atlas texture with a atlas layout ?
[unresolved] stretch an atlas texture with a atlas layout ?
stretch an atlas texture with a atlas layout ?
Original message i accidentally deleted :
hello !
im building a grid with spritebundle.
using a 128x128 png file for the texture works as expected, and scale to the Sprite { custom_size }. but, i want to use a atlas/spritesheet because the texture are ground texture, and i have all the different variation of the terrain in a atlas.png.
i think its because the custom size conflict with the atlaslayout.