Client 2:
DEBUG schedule_systems.rs:239 advancing to frame: 1065
DEBUG main.rs:291 Hash 5467956109735517851 for Transform Vec3(-23.927162, -13.672664, 27.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG schedule_systems.rs:239 advancing to frame: 1066
DEBUG main.rs:291 Hash 7166591019787228965 for Transform Vec3(-28.268377, -16.153358, 27.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG schedule_systems.rs:239 advancing to frame: 1067
DEBUG systems/s_combat.rs:7 Reading event Shoot with event<Shoot>#0: Shoot { shooter: Entity { index: 1280, generation: 1 }, shooter_pos: Vec2(-210.0, 0.0), target: Entity { index: 1287, generation: 1 } }
DEBUG main.rs:291 Hash 12126291388371328420 for Transform Vec3(-32.609592, -18.634052, 27.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG main.rs:291 Hash 9444561451960285634 for Transform Vec3(-205.02736, -0.5223531, 28.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG schedule_systems.rs:239 advancing to frame: 1068
DEBUG main.rs:291 Hash 5695548808051519194 for Transform Vec3(-36.95081, -21.114746, 27.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG main.rs:291 Hash 5688656653283960953 for Transform Vec3(-200.06447, -1.1303962, 28.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG schedule_systems.rs:239 advancing to frame: 1069
DEBUG main.rs:291 Hash 14959565375808988966 for Transform Vec3(-41.292027, -23.59544, 27.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG main.rs:291 Hash 10314514317292871243 for Transform Vec3(-195.11378, -1.8308796, 28.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG schedule_systems.rs:239 advancing to frame: 1070
DEBUG main.rs:291 Hash 3236172639144371214 for Transform Vec3(-45.633244, -26.076134, 27.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG main.rs:291 Hash 16460831592429421617 for Transform Vec3(-190.17828, -2.6314015, 28.0), Quat(0.0, 0.0, 0.0, 1.0)
DEBUG schedule_systems.rs:239 advancing to frame: 1071
panicked at main.rs:258:25:
Desync on frame 1070. Local checksum: EB4861B41975EC39, remote checksum: A49D2A3C6B952309