So, I just tried running my game from the generated .exe, and noticed there were errors about missing assets.
I then saw this page saying the assets have to be distributed with the build: https://bevy-cheatbook.github.io/platforms/windows.html
I tried copying my assets in an assets folder next to my .exe and it worked, but I'm wondering: how should this be handled if I don't want players to have direct access to the game's assets? Does Bevy provide a way to encrypt them?