#Simple 2D shadow casting

6 messages · Page 1 of 1 (latest)

bitter needle
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I would like to cast shadows in Godot in 2D but I cannot seem to find a way to do it or an example. I saw this post though: https://github.com/bevyengine/bevy/discussions/4756. Is there any update to this? I want to create top down lighting sort of similar to this (a godot example)

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I saw that Bloom had been introduced and was wondering if there is also 2D lighting?

polar sage
bitter needle
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Thanks!

bitter needle
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Is it normal for there to be aliasing and colour banding?

bitter needle
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Unfortunately, this isn't what I'm looking for. After some settings changing, the colour banding and aliasing were fine. The problem is that it runs at 20 FPS on my laptop. It runs fine on my desktop but I want my games to be efficient