#Blank Screen

14 messages · Page 1 of 1 (latest)

half basin
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Are you using sprites?

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If so, it's probably frustum culling

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Hmm. If it's crashing on the examples can you please open an issue and check the wgpu examples?

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Hmm, well thanks for checking at least

lost night
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weird, I haven't run into that on a similar system (6800xt+5900x+latest driver, but on windows 11)

lost night
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there isn't actually a dx11 backend, and GL needs some special stuff

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on windows

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need to download angle .dlls and add them to the folder, wgpu repo has some instructions on what to do to get GL working on windows

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can you try launching it with windbg and see if it runs into any errors?

lost night
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Is it straight up freezing, or is it just not rendering anything? Like, if you add a system that just runs a println! to update does that print to the console?

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(maybe with a lower duration)

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just add it above the bevy app setup stuff in main

lost night
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Well, it's good that it isn't a deadlock I guess