#Drawing 2D shapes in a 3D game

4 messages · Page 1 of 1 (latest)

teal minnow
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Probably a very simple question (hopefully). What's the best way to draw programmatically generated 2D shapes in a 3D game? E.g. lines, circles and X's. Does this fall under (UI)?

How about text?

vital walrus
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Depends what you want to do, you can create a flat mesh for that?

teal minnow
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sure but then you have to make sure it's always orientated to the camera correctly?

vital walrus