#Normal map not working with point light

7 messages · Page 1 of 1 (latest)

onyx lily
#

I added normal map to Icosphere, i use point and ambient light, in *bevy_inspector_egui * i can see my normal map inside StandardMaterial.

winter delta
#

Have you generated the vertex tangents?

#

When you generate the icosphere mesh, call the icosphere.generate_tangents() method, then add it to the Assets<Mesh>.

tulip ginkgo
#

That was what I missed too. Is that documented somewhere @winter delta?

winter delta
tulip ginkgo
#

And... for people not reading the docs like me? 😂 Ok my bad I read that one way too fast 🙄

winter delta