My use case is very simple; I'm trying to figure out how to have simple collisions where I can detect if the collision just happened, akin to the Is Trigger and OnTriggerEnter2D() in unity. Would I be better off using a library for this? if not, how would I implement this? Would I need to store a list of other colliders each collider is currently inside, etc?
#How to create a simple 2D collision system?
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