I have a binary, that works when I launch it directly, but it crashes when I launch it through Steam. This seems to only affect Windows.
Since it is running just fine, even the from steam downloaded binary, there must be something wired going on.
I have not a lot of experience with debugging such a case. It starts up shows a white window and then dies.
I also tired disabling the steam overlay, but it did not make a difference.
How could i go about debugging something like this. There is no error message or anything that gives a hint. Also nothing in the std out.