#How to get rid of outlines in TextureAtlasSprites

5 messages · Page 1 of 1 (latest)

split dune
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Does someone know how I could get rid of the slight outlines around my sprites?
I know I could add padding, but that's impractical cause I'm using a premade spritesheet.

hoary turret
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try to not use any anti-aliasing .insert_resource(Msaa { samples: 1 })

split dune
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Sadly, still exists

dapper nimbus
split dune
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I think that it is indeed a texture bleeding problem.