#Bevy2d - Render SpriteSheets relative to Camera

2 messages · Page 1 of 1 (latest)

slow yoke
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I have a 2d Game where the camera is able to move and zoom. How can I create SpriteSheets which are positioned relative to the camera like a ingame-menu thus are always visible at the same position on top of everything else?

woven crow
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Do you mean a UI with sprites?