#Baked Lighting
4 messages · Page 1 of 1 (latest)
You can bake the raytraced cycles lighting to textures
I made a demo of this a while back: https://github.com/DGriffin91/Bevy-BakedGI-Demo
Just updated for 0.9
4 messages · Page 1 of 1 (latest)
I'd like to create a scene in Blender and bring it into Bevy with the nice raytraced lighting - is this possible? (or an approximation)
You can bake the raytraced cycles lighting to textures
I made a demo of this a while back: https://github.com/DGriffin91/Bevy-BakedGI-Demo
Just updated for 0.9