I have just created my first release build following the bevy_github_ci_template (https://github.com/bevyengine/bevy_github_ci_template)
I want to discuss protecting the assets created along with the release build.
Right now, the release template bundles your assets folder and an executable of your game. All your game assets are just sitting there, available to anyone who downloaded your game.
I am currently making a game to be a commercial product in the future. I am worried about the assets being stolen.
What is a good way to protect my assets, at least legally? Is there a license or read me I can include in the assets folder to notify end-users that those assets are copyrighted and not permitted for reuse?