Windows 10 home 22H2, HD Graphics 530, AMD R7 M360, all are up to date
bevy 0.9.0, rust 1.67.0-nightly, nightly-x86_64-pc-windows-msvc
Config.toml
[dependencies.bevy]
version = "0.9.0"
default-features = false
features = [
"bevy_sprite",
"bevy_render",
"bevy_core_pipeline",
"bevy_winit",
"png",
"trace",
"x11",
"wayland",
]
This code
#![windows_subsystem = "windows"]
// -- imports --
fn main() {
eprintln("test");
App::new()
.add_plugins(DefaultPlugins)
.run()
}
doesn't run on WGPU_BACKEND=dx12, gl, vulkan, dx11, or [unspecified],
it always
- shows a white background, then
- either
- goes unresponsive, or
- shows a black background, then
- goes unresponsive
This shows up in console on cargo run and cargo run --features bevy/dynamic:
Running `target\debug\[app name].exe`
error: process didn't exit successfully: `target\debug\[app name].exe` (exit code: 101)
Process finished with exit code 101
"test" on stderr doesn't show up. I've tried using color-eyre and RUST_BACKTRACE=full to force it to spew out more debug info but the above is the max it goes
~/.cargo/config.toml, global config and ./cargo/config.toml, project config
[target.x86_64-pc-windows-msvc]
linker = "rust-lld.exe"
rustflags = ["-Zshare-generics=n"]
thanks for your help :)