#is there a way to get the global rotation from a GlobalTransform?
3 messages · Page 1 of 1 (latest)
You should be able to get the Quaternion with this: https://docs.rs/bevy/latest/bevy/transform/components/struct.GlobalTransform.html#method.to_scale_rotation_translation
I'd agree that it's inconsistent though that it has a dedicated function for translation but not for scale and rotation