#Compute shader example

4 messages · Page 1 of 1 (latest)

deep radish
#

Could some one enlighten me with an example of a compute shader implementation that takes One number in and spits One number out?

I've taken a peek at https://github.com/bevyengine/bevy/blob/main/examples/shader/compute_shader_game_of_life.rs
But its such a departure from Unity and everything else that I've been doing that I can't wrap my head around it.

Many thanks in advance!

GitHub

A refreshingly simple data-driven game engine built in Rust - bevy/compute_shader_game_of_life.rs at main · bevyengine/bevy

deep radish
#

😎