help
Suddenly bevy_tasks wont compile
Accessing ECS components from custom shader?
ECS
New to Bevy
Rendering
UI Location via Pointer
Resolved
UI
Input
Testing WGSL functions via compute shaders?
How do you pass a binding_array<texture_2d> to an ExtendedMaterial<StandardMaterial>?
Do observers absolutely have to live on their own entity?
ECS
MeshRaycast does not return a hit with generated mesh, but does with default Cuboid mesh
How do you store arbitrary materials in events?
ECS
Rendering
Can't figure out lifetimes for ParamSet as type definition.
Resolved
ECS
Systems error
New to Bevy
Physics
How to disable warning logs in the terminal?
Resolved
New to Bevy
Issues with execution order
Resolved
ECS
New to Bevy
Third-Party Crates
Issues sharing a storage buffer between two shaders
Resolved
Rendering
Ergonomics for Asset Creation with Metadata and Entity Spawning
Rendering 3D objects with shear?
Resolved
Math
Rendering
Is it possible to do some logic based on the file_watcher feature?
Triangles show on wrong side
Resolved
Rendering
asset transformer dependencies
Assets
Displaying the coordinates of a grid.
UI
Observers in bevy
Resolved
ECS
New to Bevy
Problem Deriving Reflect for `BinaryHeap` containing `Box<dyn MyTrait>`
Data dependencies for asset loaders
Resolved
Audio
Assets
What would be the best approach to "attach" a UI entity to a non-ui one?
UI
closest tile
Resolved
Math
Can you take ownership of World in a system without breaking invariants?
ECS
Transform behaviour of child entities
Easy asset preloading with AssetServer ?
Assets
finding successive ChildOf fails in a hook
ECS
Animation
Turnbased Action Scheduler Type Problems
How do you render gizmos behind 2d meshes?
Resolved
Rendering
Best way to apply rules to my boid simulation with as little coupling as posible
ECS
📈 Optimization
New to Bevy
Assets
Resolved
Pixels jittery when moving camera
Detect canvas dragging/ Pan Canvas?
Resolved
Input
bevy with hyprland
Resolved
Getting the dimensions of a Mesh3d
Resolved
my compile time takes minutes for simple things
Resolved
New to Bevy
Picking: dragging does not invalidate Click events
UI
Input
non-NixOS flake doesn't work?
New to Bevy
Documentation
Dropdown Menu
UI
New to Bevy
camera do weird stuff
New to Bevy
Rendering
How can I install Tracy for profiling Bevy?
Documentation
Third-Party Crates
Imported GLTF entities all have transform of 0
Assets
Render issue with bevy_infinite_grid with custom .obj file
Resolved
New to Bevy
Rendering
composite alpha mode not working
Cursor not being centered on Linux
Resolved
New to Bevy
Input
How To modify the Depth buffer
Apply post-process shader to camera with image as target
Resolved
New to Bevy
Rendering
Modify bone after animation
Animation
Shadows break at certain camera angles.
Running `trigger` on an entity sometimes causes panic in `FixedUpdate` schedule but not in `Update`