help
Requesting WGPU Feature `SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING`
Rendering
Rotation from mouse cursor
Resolved
AsyncComputeTaskPool - PoC with http reqwest - help wanted.
ECS
New to Bevy
Networking
Update transform position on GPU
Confused on Vec Mutability
Resolved
Creating a border square shape
Can you nest states?
How to get 2D Mouse Delta for World Space for Camera Drag System?
Input
How to get the size of a Sprite that doesn't have the custom_size property set?
Resolved
How do you handle a large number of entities in a game?
ECS
New to Bevy
Bevy doesn't find my resource even though it exists
Aligning polygons
Resolved
Math
New to Bevy
Billboard issues with rendering to texture
ECS
Rendering
bevy_editor_pls open window on startup
Caching entities from query to have persistence of sorting them between frames
Resolved
ECS
New to Bevy
Physics
CameraViewProj in glsl shader.
New to Bevy
Rendering
Bevy2d - Render SpriteSheets relative to Camera
Panick after spawning entity
Jittery movement in 3D scene with camera following cube
Resolved
New to Bevy
Input
Debug Visualizers
Resolved
New to Bevy
Third-Party Crates
bevy_asset_loader initializing Asset resource
Assets
How to initialise Camera2dBundle with some zoom?
Resolved
How to retrieve a component, given an entity ID?
Resolved
ECS
How to add ComputedVisibility component to an entity?
Resolved
How to get rid of flickering when many entities are spawned on screen?
Rendering
Crate for easy math
Sprite isn't appearing
Best way to 'split borrows' on a Mut or ResMut type
How to return a component that got added to a entity
Resolved
ECS
New to Bevy
Mismatched types, perhaps two different versions of crate `winit` are being used?
UI
uniform float array
Resolved
New to Bevy
Rendering
Best canonical way to draw a Marker square
Bevy LOD support?
ECS
New to Bevy
Rendering
Assets
Change AddressMode for Sampler from ClampToEdge into Repeat.
Resolved
Rendering
Compile bevy_app to wasm32 without wasm-bindgen
Resolved
How to render cube box each side with different color?
Rendering
Put an image on the screen with UI
Resolved
UI
New to Bevy
Assets
I have a crate which adds traits to glam's Vec3 but those are not available on bevy's.
Resolved
Transparent objects cast incorrect shadows
Resolved
Rendering
How to add startup system after I change my game state?
text in 3d scene with wasm support
Resolved
Adding component to an existing bundle
Resolved
ECS
New to Bevy
Trouble getting `bevy_renet` to connect via user interaction
Resolved
Networking
Third-Party Crates
Does it make sense to have a resource that only one system accesses?
Resolved
One Way Collisions
Physics
Get Camera3d field of view
Resolved
How to iter the Parent or Children of a given entity?
Resolved
ECS
Shutdown Systems
Resolved
Camera priority
Borrow checker issue with child entities
Resolved