help
events
Put text on a sprite
Loading a .csv file with AssetServer
Assets
Cannot get primary window
`Failed to create wgpu surface: CreateSurfaceError` on wasm after upgrading to 0.11
Resolved
Web
Rendering
Sprite/Camera movement is laggy
Resolved
ECS
New to Bevy
Rendering
Segmentation Fault using a task
Resolved
ECS
New to Bevy
A way to merge meshes together into one big mesh?
New to Bevy
Documentation
Rendering
Vectors and Entities
Resolved
ECS
Vector3 for direction thats deterministic
How to avoid pixel duplicate drawing when two triangles share an edge
Resolved
Rendering
Cleaning up plugins/systems on state change
Resolved
ECS
New to Bevy
Question about simulate digging earth
Resolved
Assets pointing to assets
Resolved
Assets
Trying to manually create a cube mesh.
Documentation
Rendering
Find what is hogging the CPU (optimization)
Premature unloading of asset
ECS
Assets
What is the Entity Viewer UI called?
Resolved
ECS
UI
Can you Generate an AABB for an entity based off of it's children?
ECS
Rendering
Render Texture is warped and stretched
Resolved
Rendering
Unable to use Query for Nested Bundle
Question about bevy cheatbook
Can you test a macOS build of my game?
Resolved
Noita-style spell system
ECS
Syntax issue with nesting a bundle
Resolved
"valid_parent" warning is non-deterministic
Resolved
Rendering
Structuring project with `cargo` workspace
Resolved
RenderLayers and UI
Resolved
UI
Rendering
Syncing colliders with attack animations
Save/Load component relationships when recreating app
Third-Party Crates
Why would the asset server see changes to some assets and not others?
Assets
Built-in way to debug Indices (triangles, vertices, etc.) visually?
Resolved
Documentation
Rendering
Don't know how to change musics through drag and drop
Resolved
ECS
Audio
Should I use a plugin for a one scene game?
Resolved
Cant get the getting started thing working from the bevy book?
Resolved
New to Bevy
Structure for Rendering Card Instance
Resolved
Rendering
When is it necessary to use two App instances?
Resolved
Guide or resources on how to serialize/de-serialize a a "world/scene" in bevy?
Assets
Choosing which camera to render a UI element to
Resolved
UI
wgpu validation error when using 16bits precision PNGs
New to Bevy
Rendering
Detached child transform
ECS
Web
Rendering
Networking
How to box blur with shader?
New to Bevy
Rendering
Set Angular Velocity with Bevy xpbd
Resolved
Physics
Third-Party Crates
Best approaches to interact with my dialog system plugin
Resolved
ECS
Input
known a Entity how to get and change it's Bundle?
Resolved
ECS
New to Bevy
Reading components, writing to another component
ECS
Rotating a 2d triangle for 180 degrees (so it "looks down")
New to Bevy
Rendering
Infinite recursion overflow in bevy_ecs
ECS
How to register a type in the TypeRegistry?
Is there a way to iter over the vertices of a mesh, and not over each of the attributes of a mesh?
Documentation
Rendering