help
Unresolved import building Bevy locally
[Resolved;Issue was elsewhere]Integrating `Resource` with `Arc<Mutex<SomeType>>` into `.add_system()
ECS
New to Bevy
set proxy for bevy_openai plugin
Third-Party Crates
How to combine the custom transformation of a bone and an animation?
Animation
New to Bevy
Confusing "Unable to find entry point" panic with trivial glsl shaders.
New to Bevy
Rendering
Assets
2048 Game Exe Flagged by Windows Defender as Trojan:Win32/Sabsik.FL.A!ml
New to Bevy
Third-Party Crates
Set app start state differently than default
Best way to draw a simple grid of different colored cells?
New to Bevy
Rendering
Speed up compile times
New to Bevy
alpha_mode very slow
file_watcher feature hidden dependencies?
Resolved
Assets
UI Rendering pipeline
Resolved
Rendering
How to select and add file in bevy
UI
Input
Assets
Logging on iOS
Sprite Transform and Rotation Off?
Resolved
Keyboard input example doesn't work anymore
Resolved
New to Bevy
Input
Highlight intersection between sphere and model
Rendering
Implement `WorldQuery` for `pub` type that fetches a non-`pub` component
Resolved
ECS
How to make nearest tiles visible?
Trouble Understanding Loading GLTF Assets
ECS
New to Bevy
Assets
Lifetime confusion
How do I reference stuff from a resource in a component? (handles for non assets?)
ECS
New to Bevy
Itch.io wont load any asset
Resolved
Web
How to query and access resources in exclusive world query
ECS
Dynamic linking in VSCode
New to Bevy
Rapier collider and sprite have different sizes and anchor points
Exit from bevy app
Bitmap font support
Map-first rendering or entity-first rendering?
Math
Rendering
text not showing up???
UI
How to detect if UI is capturing mouse / keyboard
UI
Input
Change underlying data of Assets<Image>
Resolved
Borrowing a &mut Transform and &Transform
Resolved
ECS
DirectX errors
New to Bevy
Rendering
Cancelling tasks on single_threaded_task_pool
Developing on Steamdeck with a nix flake or devbox.json? (missing drivers)
Resolved
New to Bevy
How would you handle a tetris board, in an ecs friendly way?
ECS
filtering entities for query
Rendering different texture for each tile
Resolved
New to Bevy
Rendering
No sprite rendering with or without texture in bevy 0.12.1
New to Bevy
Rendering
Using tokio::spawn w/ Bevy
Networking
Which tilemap crate should I use?
Resolved
New to Bevy
CustomMaterial doesnt Show Up
Resolved
Rendering
"or" relation in run_if
Resolved
How to create TTF font from pixel art?
UI
Assets
Setting up Fragment Shader for Custom Material
Rendering
Console gets spammed with error whenever i import default plguins on AMD
Error with wasm package
Rapier2D CollisionEvent Next
Resolved
New to Bevy
Resizing a camera that renders to a UiNode