help

10520 threads · Page 1 of 211

help with nsight 13 messages
📈 Optimization Rendering
Error when loading HTTPS assets (WebP) 3 messages
Resolved Assets
Panic with bevy_inspector_egui plugin due to missing GizmoConfigStore registration 2 messages
Query Doesn't Have Entity That Was Modified Last Update 31 messages
ECS
What's The Easiest Way to Spawn Multiple Children on An Already-Spawned Entity? 31 messages
Resolved ECS
Reflect-ing objects that already contain Reflect objects 16 messages
Help with refinement 10 messages
UI Rendering Assets
Sprite and Mesh2d relationship 12 messages
Resolved New to Bevy Rendering
ECS Design Patterns 15 messages
Resolved ECS
Bevy PBR at big distances 3 messages
Resolved Rendering
Multiplayer Support Needed for Chess Game 3 messages
Networking
Vertex Pulling with WGSL and Bevy 54 messages
Resolved Rendering
WGSL / Extended Material 31 messages
Resolved Rendering
Custom reflect for Timer 3 messages
Resolved Assets Reflect
Help resolving error in `CommandEncoded` caused by incompatable `BindGroupLayout` 5 messages
Resolved Rendering
Will PointerButton::Primary and MouseButton::Left always refer to the same button? 8 messages
Input
Working on a clicker game 16 messages
Resolved 🪲Dev Practices UI
Chess coordinate label material 6 messages
Bevy 3d animation 9 messages
Bevy not working 11 messages
New to Bevy Rendering
Entry Point Not Found after Steam SDK integration 19 messages
Resolved
Render a mesh? 4 messages
Animatable for int types 15 messages
Text2d is blurry unless using Anchor::TOP_LEFT 14 messages
Volumetric fog 109 messages
Rendering
What Are The Implications of `WinitPlugin`'s Generic Argument Being Removed? 14 messages
Sync music tracks? 8 messages
Changed<T> filter returns empty Query 20 messages
ECS
Avian collisions float in the air 6 messages
Building against bevy main / development branch 3 messages
🪲Dev Practices
Pixel perfect / Letterboxed / Dualcamera MeshPicking 138 messages
Resolved
Present Mode::Fifo FPS cap 2 messages
Crowds pathfinding 13 messages
Math
How to configure 2d Cameras 7 messages
Resolved Rendering
0.19 scenes - conditionally adding components 9 messages
Resolved ECS
Possible to use ViewportNode with bsn! macro? 5 messages
Resolved ECS UI Documentation
help needed regarding nested systems calls 11 messages
Resolved ECS
Avian Stuttered movement? 34 messages
Resolved
Help with debug gizmos 10 messages
Resolved
Help With Binary Greedy meshing 13 messages
📈 Optimization 🪲Dev Practices Math Rendering
Best way to do tilesets. 4 messages
New to Bevy Physics Third-Party Crates
directly adding enum components to bsn! in 0.19rc1 13 messages
Resolved ECS
Mesh from collider shape 6 messages
Resolved
Text2d disappearing with specific rotation 7 messages
Rendering
Streaming terrain: avoiding extract_render_asset + mesh allocator burst per commit 34 messages
📈 Optimization Rendering Assets
Timer as Run Condition 38 messages
Resolved
Hit detection in a MotherLoad clone 9 messages
🪲Dev Practices New to Bevy Physics
algun experto que hable español? 10 messages
UI
How get MeshTag + ShaderStorageBuffer data to a fragment shader? 2 messages
Rendering
any idea how to optimize this? 97 messages