#Database question

1 messages · Page 1 of 1 (latest)

crisp aurora
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I'm currently using per-player yml files to store some basic state variables per player, but I want to expand it.

In doing so, I'd like to cleanup my code and use a database & API of some sort, but I don't know which.

I'd like to avoid using something like MySQL that requires server owners to set it up, so I was thinking some sort of flatfile database.

pale tundra
crisp aurora
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do you have some documentation or examples I can reference?

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awesome, I'll take a look into it

pale tundra
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Be careful when executing queries. Make sure you cannot use sql injection

crisp aurora
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all player input is already filtered to be part of very specific values, but I'll keep it in mind

sage shore
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why do you not want to use ymls anyway?

pastel tulip
dreamy wigeon
leaden blaze
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Or continue here where everyone can assist you

dreamy wigeon
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Yes

dreamy wigeon
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For not saying its the same