#Good way or API for fully setting a player invisible (with armor)

1 messages · Page 1 of 1 (latest)

dense grove
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Anyone know of good methods/APIs to fully set them as invisible, instead of still having their armor show?

honest bough
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Player#hidePlayer

dense grove
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Well, I still want them to show on the tablist, and be damageable by other players

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that's mostly it

honest bough
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Player#sendEquipmentChange

dense grove
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Huh

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I'll look into that

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What about 1.8

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Could I just use PacketPlayOutEntityEquipment

honest bough
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yes

dense grove
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what page is it again

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like the packet index