#Good way or API for fully setting a player invisible (with armor)
1 messages · Page 1 of 1 (latest)
Player#hidePlayer
Well, I still want them to show on the tablist, and be damageable by other players
that's mostly it
Player#sendEquipmentChange
Huh
I'll look into that
What about 1.8
Could I just use PacketPlayOutEntityEquipment
yes