#mrpizzaguy inventoryholder

1 messages · Page 1 of 1 (latest)

charred sedge
#

your question is still ambiguous im not quite sure what you want

prisma mural
charred sedge
#

what are you asking

prisma mural
#

about the InventoryHolder interface

charred sedge
#

what are you asking

prisma mural
#

alright nvm its ok

#

thanks for helping

charred sedge
#

im sorry if i couldnt help its jsut that theres no question statement

#

"i have a question about this"

prisma mural
#

its fine

#

i was confused about why it was gonna be depcreated

charred sedge
#

its not really something thats easy for minecraft to understand

#

bukkit's context for it is different than minecraft's

#

its just a hard API to implement because there are many inventories that dont even use it

#

(e.i. anvils)

prisma mural
#

ah ok

#

because the thread mentions something about a BlockState

#

and i didnt really understand

charred sedge
#

if you want to compare inventories it's best to use a hashmap or inventory.equals (provided each player is looking at a different instance)

prisma mural
#

ok

#

sounds good