#world-gen bug
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so @upper oar - I just tested this on a completely blank server and was able to reproduce the bug
The datapack is loaded, but no biomes can be found
The other changes from the datapack (noise settings and vanilla biome changes) are applied correctly.
Second server start after deleting nothing
It seems like likely explanation is that the changes to the dimension file are applied after the server starts generating chunks
what do you mean dimension file? Aside from level.dat and regions what relevant files are there?
It's only in level.dat. The dimension file is in the datapack - sorry, I worded it incorrectly
The dimension configuration is stored in level.dat afaik
so if there is no level.dat in both situations how can that be the issue
' not be reflected in generation until the region folder and level.dat are deleted'
- start from blank server with only the datapack in /world/datapacks
- observe vanilla terrain
- shut down server
- start server again
- travel some distance and observe chunks generating with the proper dimension
let me correct that, as I actually hadn't tested just restarting the server
then wtf does ' not be reflected in generation until the region folder and level.dat are deleted' mean
our advice has been to delete region folder and level.dat to get it to work - so that is what i suggested in the report
but now you've just said you don't delete it
yes, i just tested that
this would lead to glitched generation
so we never tested it before
but it makes no sense how deleting the region folder and level.dat would fix it
because that's just returning the server to the 'blank' state you said was bugged
well, that isn't what fixes it
if you just want to get dimension changes to be reflected, the server just needs to be restarted
' not be reflected in generation until the region folder and level.dat are deleted'
please fix your ticket then, because what you are saying here is not the same as what you have written
yes, i changed the report because that was inaccurate
i already have edited it
When loading a worldgen datapack that affects the overworld Dimension file at the first launch of the server, the changes to the dimension file will not be reflected in generation until the server is restarted. I've attached a datapack which can be used to test this.
I’ll try on a vanilla server in a few minutes, but from what I’ve seen it has worked fine. Is there any way you’re able to solve it for Spigot if it is a vanilla bug?