#Get biomes a player has been to
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The advancement doesn’t matter too much... I just wanna recreate a similar effect with fewer biomes
@golden gull something that be possible is checking
event.getPlayer().getLocation().getBlock().getBiome()
on PlayerMoveEvent, however calling getBlock() in a move event would be extremely resource expensive
then put that data into a ```java
HashMap<UUID, List<Biome>>()
dump it into a json file if you want it persistent
or if the actual biomes don't matter, you could probably do something with AdvancementProgress
Or you know find where vanilla already saves this