#Making entity orbit player
1 messages · Page 1 of 1 (latest)
you need Euler Angles
also if you want the entity to always face the player, you need to either do the same with the entity in regards to angle or just use the reverse from the player for the entity to determine how it should face
@inner wharf I am unable to figure it out
I am going to go to bed soon. Doesn't mean I won't help just will have to wait longer for my help specifically or see if there is someone else that can help sooner