#Set location of player without sending teleport packet
1 messages · Page 1 of 1 (latest)
Isn't there Entity#teleport method or I'm not understanding what you want to do
scroll back in the development channel and you can kind of grasp a bit that there has already been discussion on this with them still having yet explain the purpose of it.
Not feeling like doing it tbh
I used a Custom PlayerData class to store values for a player that i need later on. And save them in sql once in 1000 ticks and get them when server reboots
unrelated?
anyway I have a biiiit of progress
maybe
so I get the "entity" field from the player
which gives me a net.minecraft.world.entity.Entity
and then I try to get the "aw" field which is supposed to be net.minecraft.world.phys.Vec3D with the player's location
but it's actually an integer with a value of 20 for some reason
Again why do you need this
🤐