#help-server

1 messages Β· Page 182 of 1

west cloak
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nevermind

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found it

mellow dock
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@runic rain

west cloak
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how?

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can he @ everyone?

mellow dock
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Anyone can

west cloak
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wat

mellow dock
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But it's doesn't ping

west cloak
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oh

clever dune
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Hi if I change my host number in config.yml do I have to change in my lobby server query port also into the host number?

steady stirrup
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host number?

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someone still uses dial up?

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lobby server query port also into the host number?
@clever dune what do you mean?

clever dune
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If I change my bungee config.yml host number into 123.122.432:2445 do I have to change anything else in the servers?

clever dune
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@steady stirrup

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Sorry tag

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Sorry for tagging u

subtle ibex
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hi, and i tried to install luckperms to my minecraft server, but when i try it tells me the upload failed 413 could someone help me?

surreal shuttle
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you need to increase the download limit on your server

subtle ibex
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How do I increase it?

steady stirrup
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@clever dune no

clever dune
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Thnx

spice skiff
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where and how do I disable this

mellow dock
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What plugin is it

spice skiff
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idk

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I have a lot of plugins

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maybe essentials

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nvm I fixed it

ionic axle
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mind sharing the answer

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for people in the future @spice skiff

spice skiff
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I dont know what I actually did It just stopped showing it, maybe bcs I was in creative but idk

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just wanted to take the credit

tawny dust
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The CombatLogX Rewards expansion does exactly that by default. Not sure if that's the case here

leaden vault
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$ java -Xmx1024 -jar BuildTools.jar
Error occurred during initialization of VM
Too small initial heap

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help

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nvm fixed it

halcyon fractal
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Does EssentialsX have a config somewhere that makes gravel and sand instantly turn into items instead of falling? Trying to turn it off

west cloak
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Im trying to run phoenix sc's among us map

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and I keep getting this strange error

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Block at -281, 77, -256 is Block{minecraft:barrier} but has net.minecraft.server.v1_16_R2.TileEntityBrewingStand@6f839e7a. Bukkit will attempt to fix this, but there may be additional damage that we cannot recover.

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it just spams it

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any way to fix this?

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ive tried it with paper and spigot

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same error

tribal sequoia
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hey i use luckperms and it looks like a really cool plugin but i use it on aternos and it dont really work, can someone help me ?

west cloak
tribal sequoia
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Yeah i alreay aw this but it still dont work

leaden vault
leaden vault
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pls i wanna test my plugin

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i cant test without the server help

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i tried re running build tools and got same error

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just found out hastebin link doesnt work so heres the error

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but its over 2k characters so discord put it as message.txt

west cloak
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?help

tawdry narwhal
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?paste

keen crestBOT
vague pike
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Is there a plugin that once a player kills a certian mob it will run a command, kinda like jobs but i dont like jobs

orchid fossil
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We're trying to prevent the pesky sound modders from crashing clients. We are going to set a packet limit in server.properties using "rate-limit" does anyone know a decent value for this

tribal sequoia
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@vague pike Signboard

leaden vault
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hi im having problems

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gettin that error when doing buildtools

leaden vault
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PLEASE help

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i really need to test my plugin and i dont have any other test server

acoustic crescent
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You need to get the spigot server jar?

leaden vault
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i downloaded the build tools

acoustic crescent
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I dont know about that error

leaden vault
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nvm i got my old 1.16.2 server working

wind escarp
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is having 4-30% memory used okay or should i allocate more ram?

tawdry narwhal
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why would you allocate more ram

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if you are not using all the ram you are giving it now

west cloak
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whenever i try to run my run.bat file it opens the cmd prompt for like 1 frame and autocloses anyone know a fix?

brave tulip
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whats the text inside it?

west cloak
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java -Xms3G -Xmx3G -jar spigot.jar nogui

brave tulip
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try putting PAUSE after it

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on the next line

west cloak
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it worked πŸ˜„

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thnxs πŸ™‚

brave tulip
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nice

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np

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whats a good scoreboard plugin for 1.12.2?

rocky shadow
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@brave tulip Scoreboard-revision or FeatherBoard

brave tulip
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scoreboard-r is broken i think, it says its not the latest version but it is

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ill try FeatherBoard

rocky shadow
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not broken, works for me

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featherboard is premium

brave tulip
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oh

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oof

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is ultra permissions or luckperms better?

west cloak
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id say luckperms

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anyone know a good orebfuscator?

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for 1.16

west cloak
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Is there any plugins I could use to stop greving/stealing?

mellow dock
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WorldGuard, GriefProtection, Towny, etc

acoustic crescent
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Yah

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playerclaims

teal meteor
west cloak
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is getting a domain name for a mc server same as getting a domain name for a website ?

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oh mb im new to this stuff i was only looking on bukkit lol its outdated on there

acoustic crescent
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is getting a domain name for a mc server same as getting a domain name for a website ?
@west cloak yh

west cloak
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I see

elfin thistle
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@west cloak a domain name that you purchase through a domain registry is just your interface into DNS (Domain Naming Service) which translates human-readable text (google.com) into an IP Address like where your server will be running on the internet.

acoustic crescent
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^^^

clever dune
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Is multiverse core better or is there a better plugin?

acoustic crescent
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I thought mvcore was the only plugin of its type but i might just be living under a rock

west cloak
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@west cloak a domain name that you purchase through a domain registry is just your interface into DNS (Domain Naming Service) which translates human-readable text (google.com) into an IP Address like where your server will be running on the internet.
I see

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Is there any requirements for IP forwarding (like we need some hardware or something) ?

teal shuttle
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hello everyone, I've got a unique chunk loading situation

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basically I'm creating a Tron server in Minecraft and the light cycle arena spans 2 regions

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there'll only be a max of 8 entities not including players (4 pigs with no AI and 4 armorstands)

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the problem is I want those chunks to be loaded to clients as it's light cycles and you have to be able to see other players

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so I used /forceload to try and load those into the server's RAM so they'd download to clients extremely fast

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the problem is these light cycles go 3 chunks per second normally and the server can't keep up at all (11 chunk view distance) so it often lags when loading new chunks

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is there a plugin or a spigot way to send a large chunk of the arena's chunks to clients without sending the surrounding area to cut down on lag while retaining a high render distance?"

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and is it possible to make the entity view radius any more than ~8 chunks (using 500% multiplier)

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(also the light cycles are a datapack, I'd try papermc but it's got an nbt data motion bug that hasn't been fixed at all)

tawdry narwhal
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how large is the arena?

teal shuttle
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1x2 regions

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so 32x64 chunks

tawdry narwhal
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just load all the chunks into memory

teal shuttle
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each grid square is 3 chunks

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yea this is with /forceload done to all chunks in the arena

tawdry narwhal
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the problem is these light cycles go 3 chunks per second normally and the server can't keep up at all (11 chunk view distance) so it often lags when loading new chunks
@teal shuttle you said it lags when loading new chunks

teal shuttle
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sorry, it doesn't generate new chunks

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i have bad phrasing

tawdry narwhal
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if the chunks are all loaded into ram, there should be 0 loading

teal shuttle
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well what's causing the lagspikes then

tawdry narwhal
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is the server lagging or is it client lag?

teal shuttle
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idk how to tell tbh

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the fps doesn't appear to drop

tawdry narwhal
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do /tps on the server when it is lagging

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and see if the TPS is below 20

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TPS should be between 18-20

teal shuttle
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can I even measure the tps fast enough with it being a lagspike?

tawdry narwhal
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sure you could use /timings for that

teal shuttle
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oh ok, i'll reset and send you a report

tawdry narwhal
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but I believe the issue is more client side then anything else

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since you don't really have much in way of entities

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and you don't have constant changing blocks other then the lights

teal shuttle
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I'm running a 1070 with optifine, insanely simple shaders I made myself (single-pass gaussian bloom, FXAA, and thresholding for self-illumination), fast render is on, and a ryzen 5

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  • an NVME SSD
tawdry narwhal
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client still has to process via cpu before getting to the GPU

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doubt the GPU is the bottleneck here client side wise

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more or less has to do with how fast the packets can get to you

teal shuttle
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70mbps connection, server is a few cities away

tawdry narwhal
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and how fast it can make it to your client through your network and then processed by the client and then sent back again lol

teal shuttle
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67ms ping

tawdry narwhal
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ping isn't a real indicator on latency

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67ms is what you tested with ICMP

teal shuttle
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this is server to client data only, as the light cycle is an armorstand holding an item and the input keys are to adjust throttle using a scoreboard, so the server will run it at a constant speed with input lag

tawdry narwhal
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but ICMP is not TCP

teal shuttle
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fair

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i got it from the multiplayer menu

tawdry narwhal
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isn't super accurate there, but still pretty decent regardless

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there is some settings in the server configs you could tweak to send more packets faster

teal shuttle
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I tried nearly everything I could but I didn't know there were ways to make packets send faster

tawdry narwhal
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but the risk is clients dropping packets sent too quick, crashing, or just ignoring them lol

teal shuttle
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oh

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fair, this is vanilla 1.16.3 clients with optifine and maybe vivecraft

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optifine probably isn't relevant

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okay, I'd like to try those settings

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bukkit or spigot configs or both

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and what am I looking for?

tawdry narwhal
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let me get my configs up so I can see what I am looking at first lol

teal shuttle
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cool

tawdry narwhal
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so in server.properties

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set compression threshold to 64

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don't set it lower then that

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that basically disables compression

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actually the opposite

teal shuttle
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ultracompression

tawdry narwhal
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it will compress anything over 64bytes, don't set it lower as it is useless. Don't set it higher the 1500 which is the MTU size generally

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you could try both settings

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see which one works best

teal shuttle
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both settings?

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oh like 1024 and 64?

tawdry narwhal
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generally compressing packets is better since most times the NIC decompresses automatically without CPU needing to, unless you have some kind of nic from like 8 years ago XD

teal shuttle
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ok, set it to 64

tawdry narwhal
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then set view distance to 15, downside of this is if people have crappy computers, but lets the client see further if they want to

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could even set it to 10

teal shuttle
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more view distance the better

tawdry narwhal
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your server should be able to handle it since you don't really have much going on except players running around in already loaded chunks

teal shuttle
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it's a light cycle arena so seeing in front of you is best

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I just wish I could up the entity render distance

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I mean we have 30 entities in 20 regions, most of which are armorstands with nametags for holograms so they have zero AI or anything

tawdry narwhal
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well uping the view distance server side, should let the client see entities further away

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make sure snooper is disabled, that is just mojang statistics gathering, but you don't want anything extra on the network

teal shuttle
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is entity-broadcast-range-percentage=500 good?

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can I up that more?

tawdry narwhal
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oh probably need to modify the view distance in spigot.yml

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since that is there as well

teal shuttle
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oh okay, so both or spigot only

tawdry narwhal
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best to do both

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not sure which it takes from these days

teal shuttle
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ok fair

tawdry narwhal
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so I just keep them both the same XD

teal shuttle
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that is very confusing tbh

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why doesn't spigot just use the one in server.properties? :/

tawdry narwhal
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not sure

teal shuttle
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what's entity-activation-range:

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in spigot.yml

tawdry narwhal
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how far away an entity will be activated for its AI

teal shuttle
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vs entity-tracking-range:

tawdry narwhal
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entity tracking range is how far a way an entity will track a target

teal shuttle
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ohh, well nothing has minecraft AI in the server

tawdry narwhal
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IE a player for example

teal shuttle
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it's all datapack/command block AI

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mostly datapack

tawdry narwhal
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since you want chunks to stay loaded

mellow dock
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Actually entity tracking range β€œDescription: Controls the range in blocks that entities will become "visible" or otherwise known as "tracked" to the client.”

tawdry narwhal
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in bukkit.yml under chunk-gc, set period-in-ticks to 0

teal shuttle
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oh ok, what's the max for that

tawdry narwhal
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setting that to 0 will tell the server to not check if any chunks should be unloaded

teal shuttle
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I mean there are some chunks I want unloaded

tawdry narwhal
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@mellow dock ah, I thought I might have had that wrong. Thanks for the correction

teal shuttle
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like the outlands chunks (dynamic terrain generation with a custom datapack dimension)

tawdry narwhal
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what chunks could you possibly want unloaded in your arena?

teal shuttle
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not in the arena

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just elsewhere

tawdry narwhal
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use a plugin instead for that

teal shuttle
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huh

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what kind of plugin am I looking for

tawdry narwhal
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you already know where your arena is at, server doesn't

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well, not sure but shouldn't be hard to have something custom made for that

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basically a 1 class file plugin for that XD

teal shuttle
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we're doing a tournament tomorrow and I've never made a spigot/bukkit plugin

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I have used java and have general programming experience though :p

tawdry narwhal
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your dynamic terrain generation doesn't handle loaded chunks?

teal shuttle
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it's vanilla datapacks

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in a custom dimension using vanilla datapacks

tawdry narwhal
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I see

teal shuttle
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  • a plugin to make them compatible with bukkit's dimensions
tawdry narwhal
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guess you can leave that setting alone then unless you get someone to make it for you really quick πŸ˜›

teal shuttle
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if I had example code I could whip up a plugin fairly quick

tawdry narwhal
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basically all it needs, is to know your arena's opposing corners. Then creates a bounding box for that to track the chunks in it. If a chunk is outside of that, unload it if nothing in it πŸ˜‰

teal shuttle
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I'll turn that value up

tawdry narwhal
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turning it up, will make it take longer

teal shuttle
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oh wait it's chunk garbage collection right

tawdry narwhal
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turning it down will speed up the check

teal shuttle
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which will cause less lag

tawdry narwhal
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well both can cause lag

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just at different times

teal shuttle
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oh...

tawdry narwhal
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so, if you make it take longer to unload chunks, you can have lag from too many chunks loaded

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if you turn it down, it can cause lag because chunks are unloading too fast and then need to re-load

teal shuttle
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there's 1GB of RAM free at any given time and the surrounding chunks don't have any entities

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just a lot of block surfaces and transparent blocks

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almost no tile entities either

tawdry narwhal
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well, just make backups of your configs, and mess with the setting

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and see which performs better for you πŸ˜‰

teal shuttle
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ok then, 120 it is

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to test

tawdry narwhal
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this is something you should be accustomed to doing btw. Don't be scared to test settings out

teal shuttle
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for sure

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just hard to isolate the variables

tawdry narwhal
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well this is how you become familiar with them πŸ˜‰

teal shuttle
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especially because I swear reload sometimes doesn't work

tawdry narwhal
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reload is something to stay away from except for testing purposes

teal shuttle
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of course, but restarting the server is fairly slow given all the plugins on it

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none of which are causing the lag btw

tawdry narwhal
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why would you need to restart the server?

teal shuttle
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to reload the config files

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unless /reload does that properly

tawdry narwhal
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oh, well if you are just testing go for it

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some plugins might or might not break

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just depends lol

teal shuttle
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oh never had that happen

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fair

tawdry narwhal
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have had it happen before lol

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because the plugin wasn't coded to handle reloads properly

teal shuttle
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ah yea, the plugins on this server are mostly stuff like worldedit, worldguard, itemsadder (items only), gsit, holograms, etc.

tawdry narwhal
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I assume you don't need to save anything in the world?

teal shuttle
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what do you mean?

tawdry narwhal
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nothing gets changed in the map that warrants saving ?

teal shuttle
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yes there's a lot of stuff

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just not in those 2 regions

tawdry narwhal
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ah ok then

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was going to suggest changing the save time value of the world

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you could increase it if you want, default is every 5 minutes

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its measured in ticks

teal shuttle
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the hard part is that there's a whole city around it and dynamically generated terrain outside it (buffered by a few regions, so no chunk generation lag when on the light cycle grid)

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this may help you get some perspective

tawdry narwhal
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thought there would be more settings relating to network you could have changed

teal shuttle
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I use mcaselector like a tilemap editor

tawdry narwhal
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personally a lot of these settings I mentioned would be better suited a plugin handling it for your server though

teal shuttle
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make tiles that fit along chunk lines and easy editing of massive structures

tawdry narwhal
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so that the server is doing less things globally and a plugin applies some of these things to the specific areas only

teal shuttle
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for sure

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I don't have time before tomorrow though

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after tomorrow I'll probably want to do that

tawdry narwhal
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might be something to look into in the future if you plan to have this as a regular event πŸ˜‰

teal shuttle
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for sure

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any other settings you can think of?

tawdry narwhal
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like I said, thought there was more, but that seems to be about it

teal shuttle
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okay

tawdry narwhal
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guess get someone to test it with you and see if there is improvements XD

crystal crater
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how do I find slime chunks like for 1.16

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I don't have enough time to find it the legit way

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but I can't find anything too reliable

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or at all

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pls help.

tawdry narwhal
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oh

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@teal shuttle in spigot.yml you could try increasing the netty threads to 6

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don't go overzealous with it though. It isn't magic in increasing the threads for the network stuff to make things go faster lol

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sometimes giving it a couple extra threads helps

crystal crater
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help....

tawdry narwhal
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be patient

crystal crater
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wat?

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bruhhh

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how do I find slime chunks like for 1.16.1

tawdry narwhal
crystal crater
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and also how do slime chunks even work nowdays

tawdry narwhal
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google helps you know πŸ˜‰

crystal crater
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well i tried.

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I don't think it worked

tawdry narwhal
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well I googled slime chunk finder

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and got all kinds of results

crystal crater
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i tried some recommendations but as far as my observations show, it fails everytime

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i think.....

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whatever, first try part ten then.

tawdry narwhal
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slime spawn below Y=40

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so if you find a slime chunk on that app

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and your y value is too high

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you need to dig down

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and then if there is no opening for slimes to spawn

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you need to create a large open area

teal shuttle
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why does it seem the server lags more on new chunks now

tawdry narwhal
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probably has to do with biomes being 3dimensional now

teal shuttle
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unlock the build height, cowards at mojang >:(

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give us vanilla cubic chunks

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some of the stuff in tron is legit 1024m high

tawdry narwhal
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previously, biomes used to be 2dimensional and are aligned with the chunks. What that means is if you entered a biome, it extended from bedrock to sky limit. With biomes being 3dimensional, you can enter a different biome in the same chunk based on your height

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biomes are randomly generated along with the chunk

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personally I was fine with biomes being 2dimensional

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didn't really see a need/reason to make them 3dimensional lol

teal shuttle
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soo

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can you help figure out why it would be lagging more per frame now

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and how to determine server vs client lag

tawdry narwhal
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server lag you would notice a drop in TPS

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client lag, generally can tell by a drop in FPS but isn't always an indicator so best to have the debug screen open on the client

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the drop in frames could be due to raising the view distance

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on the client you could reduce the render range to counter the view range

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or just reduce the view range

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its also quite possible the compression is getting in the way of the client being able to decompress the packets to render too, so could see what it is like when you change the compression to 1500

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which is pretty much disabled

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you could set it to -1

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which is actually disabled

teal shuttle
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see the spikes

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that's the problem

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I think

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idk what the spikes are on the graph

tawdry narwhal
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have you ever tried setting JVM arguments on the client?

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might even be worth trying to run the MC client on an updated JVM as well

teal shuttle
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using openjdk 8

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with multimc

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what do the spikes mean

tawdry narwhal
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openjdk 8 is not updated XD

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rendering it would seem

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the pie on the right, tells you everything going on

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the white portion is percentage that is being rendered

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so most of what is going on, in the client is just simply rendering due to how fast you are traveling XD

teal shuttle
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right, but too bad it doesn't give more detail

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I'm guessing the initial surface meshing is what's taking the most time

tawdry narwhal
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could be, or it could also be block updates too

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not entirely sure

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nope its rendering

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anyways to read the spikes

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notice the colors

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they match with the pie πŸ˜‰

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hope that helps you understand the spikes on the left lol

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you an see other colors in the spikes as well, which again corresponds to the pie on the right

teal shuttle
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why were there orange spikes?

glossy verge
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Kinda dumb question. Is there anyway to run plugins on a modded server?

tawdry narwhal
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@teal shuttle that is GC

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in the corner of those spikes box

teal shuttle
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garbage collection

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yea

tawdry narwhal
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that is why I suggested JVM arguments

teal shuttle
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right, what arguments

tawdry narwhal
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try using the same arguments as you would with the server πŸ˜‰

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start with those and see how that goes

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also openJDK 8 is old

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Java 11 is better performance wise

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from what I been told, openJDK 9 doesn't work with MC and the only way to get the other JDK versions is installing oracle java

teal shuttle
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okay, installing that now

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there's openjdk11

tawdry narwhal
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thought it just took you to oracles download page?

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unless you are on linux

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then I suppose you could get openJDK

teal shuttle
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yea

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i'm on pop os

tawdry narwhal
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overall, FPS wise you are averaging 80 FPS

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which that isn't all that bad lol

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so it appears it is just GC from the client that is causing your issues

teal shuttle
tawdry narwhal
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could even give the client more ram too if you want

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try using aikar flags πŸ˜‰

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might be even wise to use them on your server too

teal shuttle
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there's only 4GB of memory on the server

tawdry narwhal
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that is alright

teal shuttle
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should I tweak the parameters to match?

tawdry narwhal
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just ignore the Xmx and Xms flags in the aikar flags

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might be wise to increase the ram for the server though =/

teal shuttle
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oh ok

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yea we just upgraded to 4GB lol

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it's shockbyte

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not the best experience tbh

tawdry narwhal
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oh a VM

teal shuttle
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yep

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now ya know, i'm doing the best with what I've got available

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I didn't pay for hosting (I tried to offer though)

tawdry narwhal
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highly recommend a dedicated box, however not sure what your budget is for that. I pay $71 for a dedicated server. I have 13 IPV4's, /32 IPV6 block, 64GB of ram, 4x2TB HDD's, gigabit connection, quad core Xeon 3.7Ghz.

teal shuttle
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my dad has a datacenter rack with some great hardware with great CPUs

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$71/month?

tawdry narwhal
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yep

teal shuttle
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ah this is about $30/month I think

tawdry narwhal
teal shuttle
#

who the heck knows what CPU or storage

tawdry narwhal
#

soyoustart is an OVH company

#

they resell slightly used/old servers that still perform but are not good enough at OVH's main site

#

the 13IPV4's cost extra to setup, but its a one time cost

#

they let you have I think 16 IPV4 addresses without increasing your bill monthly

teal shuttle
#

niceee

tawdry narwhal
#

the other nice thing I love about them is they let you set the PTR on them too

#

so that means you can have an IP address's reverse point to your domain πŸ˜‰

teal shuttle
#

oh my goodness, this is so nice

#

the arguments you sent totally wiped out all the lagspikes

tawdry narwhal
#

πŸ˜‰

teal shuttle
#

so I guess it was client side

tawdry narwhal
#

hopefully you are using updated java too

teal shuttle
#

let's see how far I can push the render distance

#

yea openjdk for java 11

tawdry narwhal
#

if you really want more optimal GC

#

go for Java 14 on the client

#

XD

#

But Java 11 is LTS

#

Java 14 isn't, so up to you

#

good thing I happened to be online to help you out @teal shuttle πŸ˜›

teal shuttle
tawdry narwhal
#

whole lot better then what it was before lol

teal shuttle
#

watch this

#

this is the fastest one

#

the encom 786

#

basically travels 6 chunks/s

#

probably more

tawdry narwhal
#

well now you know what was the cause

#

you can let your users know how you fixed it πŸ˜‰

teal shuttle
#

yea!!

#

though I am curious

tawdry narwhal
#

just fyi, for those that use the vanilla launcher, to make use of updated Java, they have to specify Java by its fullpath in the jvm arguments box

teal shuttle
#

could I improve this more?

tawdry narwhal
#

probably could

teal shuttle
#

there are still some garbage collection spikes

tawdry narwhal
#

yes, bound to happen

#

they won't go away permenantly

#

what was happening before is too many GC's were happening

#

now, GC isn't happening as often

#

and second we gave the GC threads to make use of

teal shuttle
#

nice, I have 32GB in my computer

#

can I just say "hey do it way less often since I actually have a ton of RAM to waste"

tawdry narwhal
#

well, if you allocate more then 10GB, you will have to do a lot of tuning to the GC JVM arguments

#

so that the GC can handle that large ram allocation

teal shuttle
#

oh fair

#

I set up 12GB RAM instances for modpacks with 128x texture packs

#

meanwhile this texture pack is 58MB compressed since someone snuck some 4K textures into my 128x pack

tawdry narwhal
#

so, while yes you can increase the ram, all you are doing is just postponing the inevitable GC, and if the GC has to go through 30GB of data to collect garbage it may crash your client XD

teal shuttle
#

hahaa

#

ok fair

tawdry narwhal
#

so you have to tune the GC to handle it is all

teal shuttle
#

thing is a lagspike basically means i could crash into a light ribbon and die

tawdry narwhal
#

and that may take some time

teal shuttle
#

any guides on how to do that?

tawdry narwhal
#

enable GC verbose output to the log

#

and trial and error in tweaking the flags

#

as well as looking at the JVM flags available

#

the flags Aikar flags use isn't anywhere close to all of them or ones you can make use of

#

what you could probably do to help increase performance is enable largepages

#

there is guides on how to do that

teal shuttle
#

neat

tawdry narwhal
#

just keep in mind, largepages will take up more ram when the client uses it. So for example if you allocate 4GB of ram to the client, and largepages is set at 1GB, 8GB of ram will be used. 4GB allocated to the client, and 4GB of pages for the client to make use of. I think that is how the math is

#

but the large pages is like secondary ram

#

even the server can use largepages

#

but, you don't have enough ram for that though

#

if you had a lot more ram, definitely recommend enabling it

teal shuttle
#

ooh fancy

#

I have 32GB of RAM

#

sooo

#

in essence 20GB free

#

hey look at all the wonderful options shockbyte gives me

#

enable or disable options

#

:/

#

wow

tawdry narwhal
#

that is all the JVM options for Java 14 @teal shuttle

teal shuttle
#

ooh fancyy

tawdry narwhal
#

most of them are like debugging stuff

#

but, there is quite a lot

west cloak
#

Whenever i join i have speed 5 or when i set it back to speed 1 it will randomly set it to speed 5 again. - Anyone able to help me out?

west cloak
#

Hey, I got a somewhat weird question, but basically, I want to swap dimensions on my server: I want the overworld to have end generation, the nether overworld generation, and the overworld nether generation... I used VoidGenerator but doesn't seem to work with what I'm trying to do, the server I'm creating is basically a cursed skyblock server so thats why I wanna swap dimensions...

if you have a solution for my problem, please ping me since I'm not always active

acoustic crescent
#

What do you mean?

#

Make players join into the dimension

#

Wait

#

Ohhh

#

That thing

#

The thing

west cloak
#

I basically want the terrain generation in dimensions to be swapped, like, the overworld, where you spawn in has end terrain

acoustic crescent
#

Where overworld blocks spawn in the end and but generate with end islands?

#

Like that?

west cloak
#

Ehh, I just want the overworld to have end terrain so it looks like you spawn in the end

acoustic crescent
#

End terrain gen?

west cloak
#

it has to be a world with normal overworld biomes, but with end terrain, so you can make nether portals in "the end"

#

yea

acoustic crescent
#

Ahh

west cloak
#

it's quite confusing to explain xd

acoustic crescent
#

Wait so like end islands but biomes in it? And in the overworld?

west cloak
#

yeah, that, and the same for the other dimensions, so like, the nether would have overworld terrain with nether biomes

acoustic crescent
#

Hm

#

Ok i get it

west cloak
#

basically a plugin to swap world generation between dimensions

acoustic crescent
#

Ill see if i can find something that can do that for you

#

I think pheonixmc made a video similar to this

#

Check that out, it might help

west cloak
#

ah, I'll search for that video

#

do you mean the "How to Switch/Combine the Overworld, Nether & End into a Single World!"

acoustic crescent
#

No

#

It similar

west cloak
#

ah

#

is there a plugin that can do that as well? I think I need a plugin since I might add extra worlds by using MultiVerse or something like that

acoustic crescent
#

I... dont know

#

Ill search for it

#

If I find one ill tell ya

west cloak
#

okay, all I can find is world generators and stuff that allow you to make the overworld look different, but the other dimensions will then be normal which I dont want xd

acoustic crescent
#

Btw theres a link to that world in the description

#

Maybe some files might be there

west cloak
#

Ill download it and see what it does and how it works :)

acoustic crescent
#

Gl

west cloak
#

ah, it's an old way to change how worlds generate, the same thing can be done in 1.16 but its way easier, but it looks like this only applies to the overworld...

acoustic crescent
#

Theres buffet terrain gen

#

You can customize structures etc

#

But yh only overworld

#

Hm

#

Maybe you could fake it?

#

Generate a world, but replace the overworld block palette with the nether block palette?

#

And use multiverse portals

west cloak
#

I was thinking about that as well, but the thing is that people could just break it, and I dont want unbreakable blocks and stuff on the server, everyone can break, place and do whatever they want anywhere in the map

acoustic crescent
#

You... could ask a developer to make it so all nether portals turn into a multivere portal?

#

Idk

west cloak
#

hmm

#

the plugin VoidGenerator can do a lot, I contacted the developer of the plugin about it and maybe that could do the trick. Otherwise I'll have to search for something else

acoustic crescent
#

Good luck

lost ivy
#

Hi, is it possible to use Towny pkugin without currency? With items for example

#

I just don't want to have currency on my server

calm jacinth
#

hi

rich marsh
#

how do i get permissions on my server this is my first time making one and i know nothing

runic rain
#

LuckPerms or some other permission management plugin should be installed

#

Create some groups, assign them permission nodes, grant access to those groups to whoever you want

rich marsh
#

how do i do that

surreal shuttle
rich marsh
#

ok

scenic mason
#

recommended limit for packets using ViaVersion?

open hazel
#

@scenic mason -1

#

guys does anyone know how to use the minigames plugin?

clever dune
#

Can I download maps in my server?

west cloak
#

@clever dune download the map

#

then upload it using winscp or FileZila

grizzled nimbus
#

what?

#

We don't even know if they are using a paid host

#

or not

clever dune
#

How do I upload is there a video or?

grizzled nimbus
#

are you using paid hosting

clever dune
#

No

grizzled nimbus
#

then what are you using?

#

hosting at home?

clever dune
#

Yes

#

U can't download right @grizzled nimbus ?

grizzled nimbus
#

download the map

#

extract the files

#

if its a world folder replace the contents you extracted with the world folder on your server

#

if its a schematic you need WorldEdit

#

keep in mind that if you replace your world folder anything you built before will be gone

clever dune
#

No its fine actually I haven't build anything in specific 1 so yeah tnx a lot

grizzled nimbus
#

Np

clever dune
#

When I look at what I said it looks like I said it sarcasticallyπŸ˜‚

leaden vault
#

what did i do

mellow dock
#

Some weird client thing

leaden vault
#

time to reload badlion i guess

runic rain
#

We don't support third party clients anyways Β―_(ツ)_/Β―

west cloak
#

i'll rather use default mc launcher than that shitty ass client lmao

#

more cluttered than my room

royal zodiac
#

Badlion Client has ring0 access πŸ€”

#

Prevents you from opening Cheat Engine after start up despite "not playing with it"

west cloak
#

πŸ˜†

mellow dock
#

Sounds fun

royal zodiac
#

Fun indeed

mellow dock
#

People seem to have something against the creators too

royal zodiac
#

Well, archybot was exposed a while ago

#

That could easily be why

west cloak
#

yeh cause people think that gberry is a pedo

#

and they sued a guy called adviser

#

also he said cps doesn't matter, so I guess the pvp community got angry at him for that πŸ€·β€β™‚οΈ

runic rain
#

not to mention that any third party launcher isn't supported by Mojang and they actively discourage their use ToadEyes

#

There's a reason there are launcher profiles on the default launcher. It's so you can do your authentication with Mojang in a Mojang-provided launcher. It's to guarantee your credentials aren't being sniffed by some third party

#

Forge installs a profile into the vanilla launcher, as does OptiFine and Twitch-provided CurseForge mod packs

#

That's how it should be done. To my knowledge, Badlion does not do this. They use MultiMC, correct?

hollow flint
surreal shuttle
#

is elytra fireworks disabled in spigot?

runic rain
#

Not to my knowledge, no

surreal shuttle
#

i've rebuilt this 1.13 spigot jar twice and elytra rockets are not working :/

#

rip lol

#

one of my test plugins disable entity spawn and it was stopping the rocket from spawning :/

acoustic crescent
#

I-

dusty relic
#

in bedwars-rel plugin how do i add a custom item that does /fireball aka a fireball item

mellow dock
#

Are you making it or using it

dusty relic
#

??

#

im trying cfreate a custom item

#

i think bedwars-rel has a feature for it

acoustic crescent
#

Check the plugin page

west cloak
#

Isn't like Badlion endorsed by Hypixel πŸ€”

acoustic crescent
#

Is it not?

dusty relic
#

Check the plugin page
@acoustic crescent i did theres no wiki for creating new item it just in config so its possible

#

i think

acoustic crescent
#

Hm

#

Lemme check it

dusty relic
#

theres also no discord so i asked here

acoustic crescent
#

Found it

#

Scroll down for a while in the configs until you get to special items

fresh halo
#

MultiMC ❀️

acoustic crescent
mortal mountain
#

My starting bat takes around 15 seconds to load but I have seen it taking a lot less with others so is there a way to reduce the time?

acoustic crescent
#

Well

#

More ram

#

Might help a bit

neat umbra
#

if its above 1.15 then yes its supposed to be like that

#

seems like the higher version you run,the bigger the load time

fresh halo
#

i mean what's the big deal with it taking 15 seconds

#

it really only depends on what plugins you have installed

acoustic crescent
#

Sometimes mine takes 2 minutes

fresh halo
#

and the loading time doesn't affect performance

neat umbra
#

more or less

#

vanilla 1.16 server takes almost double 1.12 load time

fresh halo
#

okay well that's absurd shamaur but still

acoustic crescent
#

Nono actually, my test server takes 2 minutes to load because my pc is trash

#

Theres like, 3 plugins

fresh halo
#

oh my dev server does take far longer but that's because it has like 20 plugins and 8 worlds

#

a lobby server only takes like 8 seconds to start up

acoustic crescent
#

I need more deditated wam

mortal mountain
#

oh I guess the 15 seconds is not bad afterall xD

fresh halo
#

i need more too

#

running 4 servers gets me to about 20/32gb

#

but that's also because i have nexus/jenkins/gitea/web servers running too

#

jenkins especially sucks up ram. ideally i'll have a whole machine dedicated to development soon

dusty relic
#

Scroll down for a while in the configs until you get to special items
@acoustic crescent ik that but idk how to addthe item with a command

#

to make it /fireball

acoustic crescent
#

Ahh

dusty relic
#

so player can shoot it

acoustic crescent
#

I dont know

#

Hm

dusty relic
#

(someone on my server wanted it and i think it could be cool to)

#

i have item commands

#

but i dont think it will work with bwr

acoustic crescent
#

Why not?

dusty relic
#

idk

#

it might

#

but idk how to add stuff to shop lol well via command

young ingot
#

I've never worked on/made a prison server before, but how exactly do servers deal with large playerbases and cells?

Do they just make tons of prison cells and prepare like that, generate a new cell when a player claims one, etc?

neat umbra
#

more or less is based on ur approach

#

tbh i would use a load/unload cell system

#

have ~50 free cells and keep recicling them

#

with a players info

young ingot
#

I'm working on a server and want a housing/apartment system similar to prison cells but wasnt sure about management

#

Makes sense though

acoustic crescent
#

Idk how that stuff works
So on a wild guess, I'd assume they have a template cell lol, and when a new player joins, a duolicate is created

neat umbra
#

thats one approach

#

you can always do grid based cells

#

have ~500+ chunks split in cell sizes

#

and assign each to a player

#

ofc in a void world

#

the options are limitless..

young ingot
#

Ive even seen some servers make it so that players can be in the "same" area but cant see each other but they re appear when they leave the region

neat umbra
#

you just hide the player

fresh halo
#

sounds like a mess of packets

neat umbra
#

from someone else

#

not even packets mess

fresh halo
#

oh

neat umbra
#

player.hidePlayer(player)

#

spigot offers you a method

fresh halo
#

i'm thinking you'd be modifying the blocks too

#

but i guess they don't let you do that in cells

#

idk dont really play prison

inland pulsar
#

why dont you use BuildTools?

Exception in thread "main" java.lang.RuntimeException: Error running command, return status !=0: [/opt/jdk/jdk1.8.0_221/jre/bin/java, -jar, BuildData/bin/fernflower.jar, -dgs=1, -hdc=0, -asc=1, -udv=0, -rsy=1, -aoa=1, work/decompile-b94c4521/classes, work/decompile-b94c4521]
        at org.spigotmc.builder.Builder.runProcess0(Builder.java:819)
        at org.spigotmc.builder.Builder.runProcess(Builder.java:756)
        at org.spigotmc.builder.Builder.main(Builder.java:479)
        at org.spigotmc.builder.Bootstrap.main(Bootstrap.java:34)

always...

#

any ideas?

dusty relic
#

how do i make fireballs throwable?

#

aka is there a plugin for it

#

thats for 1.8.8

inland pulsar
#

you know how to code?

dusty relic
#

nope

#

not yet

#

ik python thats all

#

i need to learn oop

#

so i can learn java

#

thats what i got told

#

well r eccmended*

inland pulsar
#

give me about 10 minutes, then i send you a plugin

#

where do you want to shoot it?

#

just by right-clicking?

dusty relic
#

yah

#

ik a programmer

#

but hes buzy with making game engine

inland pulsar
#

i'll make it. just gimme a sec

#

or 10 minutes lol

dusty relic
#

kay thanks

#

btw all u need to do is give code i got a ide for java

#

so i can export it

#

compile*

#

same thing

inland pulsar
#

i can export it, no problem lol

dusty relic
#

kay

#

also guessing u would want something in return cuz human nature?

inland pulsar
#

well

#

then im not a human i think

dusty relic
#

lol

#

not all humans are like it

#

but most from what ive seen are

#

i could get skript and try form there

#

but when its coding i rather code it than speak english form of coding(speaking is harder)

surreal shuttle
#

@inland pulsar that path to java is wrong

#

/opt/jdk/jdk1.8.0_221/jre/bin/java

#

should be

#

/opt/jdk/jdk1.8.0_221/jre/bin/java.exe

#

or whatever the file extension is on linux

inland pulsar
#

where can i change that path?

surreal shuttle
#

don't know much about linux unfortunately

inland pulsar
#

just used java -jar BuildTools.jar in my terminal

surreal shuttle
#

well the error build tools is saying tells you that it's having trouble executing java from this path /opt/jdk/jdk1.8.0_221/jre/bin/java

#

that's really all I can say

inland pulsar
surreal shuttle
#

don't know much about linux sadly

inland pulsar
#

doesnt java has to be a .jar file? even on windows etc? i mean, here its likely just a simple file

surreal shuttle
#

why not just run buildtools on your computer then upload the jar to the server

rocky shadow
#

@inland pulsar are u using ubuntu

#

to change the path, go into the directory and use move command to rename the file

#

or just use your FTP and rename folders

inland pulsar
#

I am using debian 9 if i sm right

#

Nvm debian 10

rocky shadow
#

im not a linux expert but those commands should be similar

#

u ran buildtools?

inland pulsar
#

Well i did what they told me to on the buildtools site

#

For linux

rocky shadow
#

what happened

inland pulsar
#

That error from the beginning

#

INFO: Decompiling class net/minecraft/server/BlockFenceGate
Exception in thread "main" java.lang.RuntimeException: Error running command, return status !=0: [/opt/jdk/jdk1.8.0_221/jre/bin/java, -jar, BuildData/bin/fernflower.jar, -dgs=1, -hdc=0, -asc=1, -udv=0, -rsy=1, -aoa=1, work/decompile-b94c4521/classes, work/decompile-b94c4521]
at org.spigotmc.builder.Builder.runProcess0(Builder.java:819)
at org.spigotmc.builder.Builder.runProcess(Builder.java:756)
at org.spigotmc.builder.Builder.main(Builder.java:479)
at org.spigotmc.builder.Bootstrap.main(Bootstrap.java:34)

rocky shadow
#

you using a vps?

inland pulsar
#

Yeah

rocky shadow
#

there a way for you to switch to ubuntu?

#

i wouldnt know about that error

inland pulsar
#

By reinstalling my server probably

rocky shadow
#

you have files on there and stuff i imagine tho?

inland pulsar
#

Its likely becsuse of Java

rocky shadow
#

yeah

inland pulsar
#

Can i just reinstall java?

rocky shadow
#

you downloaded git and the correct jre ?

inland pulsar
#

Git was already on it, and java should be the right

#

Cant see it rn, i am not on my pc

rocky shadow
#

let me find the command for it

#

sudo apt-get install git openjdk-8-jre-headless -y

#

try that and then running buildtools again

inland pulsar
#

That said something like not available

#

Let me look in about 5 minutes

#

thats what it tells me:

Package lists are being read ... Done
Dependency tree is built.
Status information is read in .... Done
Package openjdk-8-jre-headless is not available, but is used by a different package
referenced. That could mean that the package is missing, that it has been replaced
or is only available from another source.

E: There is no installation candidate for the "openjdk-8-jre-headless" package.```
#
java version "1.8.0_221"
Java(TM) SE Runtime Environment (build 1.8.0_221-b11)
Java HotSpot(TM) 64-Bit Server VM (build 25.221-b11, mixed mode)
``` thats what `java -version` gives me
red fable
#

So I'm not sure if this really applies to this chat

#

But I'm kinda just looking for a solution atm

#

I want to have some custom world gen on my server, provided by forge mods, but SpongeForge isn't an option

#

I've had the idea to pregen the world in a forge server

#

But I've ran into an issue: forge changes the inherit structure of the world just too much, even though there are no new blocks added or anything forge adds a lot of its own registries and the world spits out errors for several minutes on load, and crashes before it can be shut down.

#

Any idea on how I could remove the forge entries and everything automatically and en masse? It's a 1.16.1 world

fresh halo
#

no

#

try Mohist

red fable
#

Oh sweet

#

Didn't know about that, thanks!

mellow dock
#

Be warned that we don’t support it

#

Don’t thing forge does either

red fable
#

It has 1.16.3 support, right?

#

oh, not yet

#

shi

mellow dock
#

No

red fable
#

it's in testing phases apparently

late fulcrum
runic rain
#

I think it's what determines whether the prefix will take priority over another

#

Best to keep it in the order of your hierarchy in increments of like 10

#

i.e. default = 0, lowest rank = 10, middle rank = 20, highest rank = 30, staff = 40, etc.

late fulcrum
runic rain
#

Yeah I was never fond of that, but the group one is nice because you can refer to it in source if you're writing a private plugin

#

We use those group nodes all the time on the server I'm working with

late fulcrum
#

views player permissions:

weight.10
weight.20
weight.30
weight.40
#

the programmer:
what is this

grizzled loom
#

anyone familiar with shockbyte here who can help me get spigot survival server up and join call to help me get it all set up from new, pls dm me if you can help

narrow hare
#

What exactly you need?

grizzled loom
#

well i need to reset the server im running atm, and start a new world from fresh

narrow hare
#

That's it?

grizzled loom
#

yes

narrow hare
#

That's alright I can help you

grizzled loom
#

can you call and help?

narrow hare
#

Sure

#

Guys

#

BOSS's skin is not showing up on his personal server but it shows up on other servers. Anybody know why and how to fix?

fresh halo
#

does he have offline mode enabled

#

on that server

#

or any weird plugins

#

or are the skin servers down

craggy robin
#

When my friend and others join my server, they get teleported to the spawn for a second and then up in the sky.. We do not know how to fix it and when i tried setting all spawns to the same location it did not work, nor if i set them to a different location. We even tried putting the spawn location in another world, also did not work. I'm really looking for a fix

narrow hare
#

does he have offline mode enabled
@fresh halo worked ty

fresh halo
#

np

grizzled loom
#

anyone know any good towny plugins?

fresh halo
#

towny?

grizzled loom
#

yes

ashen fox
#

Towny is a good towny plugin

fresh halo
#

yes

bright vapor
#

I'm not sure what answer you expected Boss

dusty relic
#
      - type: FIRE_CHARGE  
        amount: 1  
      price:
      - type: BRICK  
        amount: 20  
``` added this to shop.yml but it aint showing the fire charge(this is for plugin bedwarsreload btw)
vague pike
#

Hi i am using viaversion and viaRewind and my server is 1.12.2 and im still not able to connect on 1.8.8

surreal shuttle
#

I think you need viaRewind and viaBackwards

vague pike
#

well viaRewind is an addon for Viaversion

#

il try anyway

surreal shuttle
#

yes you need viaversion, viarewind, and viabackwards

vague pike
#

it works now thanks i needed viabackwards

#

thanks m8

surreal shuttle
#

np

tawdry narwhal
#

so fix the permissions

#

odds are the permissions on the file, don't match for the user you are using to launch the server

spice thicket
#

Im trying to ping from a python app to my bungeecord server but it keeps saying IllegalStateException

tawdry narwhal
#

there is commands in linux to change their permissions

#

google it

#

well it is saying something about modules.yml

#

best to check the permissions of the directory and files to ensure nothing else wrong

#

fix as needed

tawdry narwhal
#

@spice thicket are you trying to use the mc protocol for the pinging?

#

or just in general a ping

pseudo mountain
#

How do I fullrender my dynmap?

#

any command?

fresh halo
#

literally /dynmap fullrender

#

google is ur friend

pseudo mountain
#

well it does not work

#

it rendered most of the map but i still see a Lot of un rendered parts

tawdry narwhal
#

rendering is dependent on whether the chunk has been generated or not

fresh halo
#

yeah

pseudo mountain
#

So how do i fullrender by loading every chunk?

tawdry narwhal
#

use something to generate all the chunks

fresh halo
#

use chunky

pseudo mountain
#

I used chunky and generated all chunks but dynmap still does not seem to be rendered

fresh halo
#

did you run /dynmap fullrender after chunky'ing?

#

bungee doesn't have permission to create logfile

#

fix your permissions

#

it says permission denied

#

read the error

#

it's probably chown'd to root or something

#

you don't need to ping me every message you send

#

i don't know your setup or what you need to do, all i know is that bungee can't crate proxy.log.0

wicked laurel
#

@rocky sphinx

#

Hey together I have a bungeecord server and it shows ingame as offline but the console runs without error... also tried a new port but nothing works. Any solutions?

rocky sphinx
#

oh your running on ptero, does the bungee server have access to 25565 port?

wicked laurel
#

Yes

#

I tried also to enable and disable the firewall and opened the port 25565

true cave
#

Hi,
I just created my Minecraft server with Spigot 1.16.3, then creating an IP with ngrok. Small problem, I cannot perform any commands either ig or in the console, and I cannot op Admin in the console.
Someone can help me ? Thank you.

fresh halo
#

yeah

#

if you're running the server in your home directory, it'll do everything in the home directory

#

what did you expect lol

west cloak
#

Want a Minecraft Server with version 1.16 RAM?

#

plz help me ! πŸ™‚

fresh halo
#

1.16 ram

#

that's a new one

west cloak
#

I gave my server 12 GB of RAM, but it still lags

#

I even configured bukki.yml and spigot.yml, even server.pro, but it still lags, I do not know what to do, I even optimized the mobs, but I do not know what to do anymore

#

If 10 people or more enter the survival section of my server, the TPS server will drop, please help me

fresh halo
#

get a good host

west cloak
#

😐

#

server.properties

#

i say this :\

fresh halo
#

oh

#

still probably your host

west cloak
#

no

#

I configured this server.properties file. Can you forget about server.pro for now? What is it that I did not do right now?

idle token
#

your host, some plugins, we don't know, we can only guess without more info. Would suggest timings, but timings v1 are useless

fresh halo
#

is it illegal to suggest paper here

#

use a certain particular specific spigot fork

west cloak
#

my plugins

#

LuckPerms, SAML, PlaceholderAPI, VillagerOptimiser, ClearLag, NametagEdit, NPCLibPlugin, MVdWPlaceholderAPI, Bot, LagMeter, CS-CoreLib, ViaVersion, PrivateChest, Vault, LPC, LagAssist, WorldEdit, EntityTrackerFixer, Essentials, HeadDatabase, CommandPanels, RealScoreboard, Multiverse-Core, ProtocolLib, AuctionHouse, MysqlEconomyBank, AdvancedAchievements, EconomyShopGUI, EssentialsSpawn, AntiCheatReloaded, HolographicDisplays, KillerMoney, CrateReloaded, UltimateKits, TouchscreenHolograms, Coins, UltimateStacker, WorldGuard, GriefPrevention, PvPManager, Jobs, LevelPoints, EpicHoppers

lavish sparrow
#

now thats alot of server crash

grizzled nimbus
#

That's a ton of plugins. Try running /mem to check how many entities you have in each world

fresh halo
#

i mean that's not that bad of a number

#

granted my servers only run like 5

#

but still if you're doing the whole multiworld thing it's not that bad

tawdry narwhal
#

@west cloak you can optimize all you want, doesn't change the fact your host being terrible. Its like trying to run something on a pentium 3 processor. No matter what you do, that processor is still going to be slow

#

I would recommend you try using the flags that Aikar suggests

#

also, just because you give the server more ram doesn't mean it will magically run better either

grizzled nimbus
#

^^

#

I wrote this short analogy

#

"The term RAM can be used similarily as a Shoe Size. Now obviously, too small of "Ram" causes issues such as not having enough memory. (Similarily it is too small of a shoe that will fit your foot) Too much causes other problems, just like too big of a shoe does also. Too much memory causes Java to become lazy from the Garbage Collection, causing the memory to just keep steadily building up and up. Just like how a big shoe is still hard to walk in."

coral talon
#

hello

#

i need urgent help

#

im having this issue

grizzled nimbus
#

What issue?

coral talon
#

@grizzled nimbus

#

can someone help me?

#

thats the error

#

😦

solemn pawn
#

can i use my 1.16.1 worlds with spigot 1.16.3?

tawdry narwhal
#

not sure why you wouldn't be able to

#

but instead of asking and waiting this entire time

#

you could have just made a copy of your world and tried it out

solemn pawn
#

oh
yeah

coral talon
#

can someone help me 😦

#

ill pay 5$ who help me 😦

#

hello?

tawdry narwhal
#

most likely no one knows what the issue is

#

if I had to guess you have a plugin that is doing something

coral talon
#

if you can help me ill send 5$

raw osprey
#

How can I make users able to use the button to direct them to a spawn?

tawdry narwhal
#

o.O

digital wave
#

You mean like a command block to tp them to spawn? lol

earnest vigil
#

can I ask about some plugins?

digital wave
#

yes

earnest vigil
#

Sorry for my English. I'm looking for a good plugin that avoids showing only some players by doing a command and pressing tab, for example /msg [TAB]

#

I wish you didn't just show some players

stable flax
#

super vanish?

earnest vigil
#

super vanish?
@stable flax I use it, but it doesn't hide the players when doing /command [TAB]

buoyant sedge
#

ah

#

you need a plugin that overrides the auto completion so vanished players wont show up right?

#

you could just ask the developers of the plugin you use if they could fix it

earnest vigil
#

you need a plugin that overrides the auto completion so vanished players wont show up right?
@buoyant sedge Yes

#

you could just ask the developers of the plugin you use if they could fix it
@buoyant sedge Ok

buoyant sedge
#

yeah

#

if you dont have the source code you cant fix it yourself

earnest vigil
#

Ok, I try, thank you very much

buoyant sedge
#

np

placid coral
#

?paste

keen crestBOT
placid coral
#

I am running paper but I did try spigot and it didn't resolve the issue

#

I don't want to wipe his playerdata because, ya know, he has stuff

#

so I want to make sure that that is a possible solution before I go ahead and do it

stable flax
#

@placid coral tp him on join

#

coordination is needed.

placid coral
#

ok

#

to spawn?

stable flax
#

or regen the chunk he's in

placid coral
#

ah ok

stable flax
#

anywhere out of the region

placid coral
#

just to a non broken chunk

#

got it

#

so you're saying you think the chunk is glitched?

#

hm

#

that would make sense

#

anyways I'll tp him out and see if it fixes things

stable flax
#

yup

#

diagnostics

#

its fun

placid coral
#

if this is the case, how will I know which region or chunk to delete after I tp him

stable flax
#

watch where he joins in console. There should be an error with his name and login location.

placid coral
#

ok he told me

#

the issue is not when he joins

#

he spawns in the nether

#

and whenever he goes through a portal the server crashes

#

so I think you are definitely correct

#

alright @stable flax when I go through the nether portal at 564 53 -288 the server crashes

tawdry narwhal
#

do you have a plugin that interacts with portals?

placid coral
#

no

#

its not any nether portal

#

just that one

#

I mean I have mv core

tawdry narwhal
#

then you have a corrupted chunk

placid coral
#

yes I asssumed so after I found that part out

#

can I use worldedit to regen a chunk?

#

chunk x = (564/8)/16; chunk y = (-288/8)/16; right?

#

how do chunks get corrupted

stable flax
#

WE can be used in console to select pos1 and pos2, and regen. Or used to be able to.

#

the easier way is to just rename the region file... but you kill the entire region (world, chests, structures, player builds, and resources reset)

placid coral
#

right

#

I'm gonna use region fixer