#help-archived
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alter the chunk map packet
o
Sounds like a bunch of work
not really
Will attempt that when I have time to do so
could even use protocollib if you really don't want to mess with NMS yourself lol
PacketWrapper is outdated, so nms is probably best case here
the other way is to disguse the spawner as a armorstand instead
which the server will then hide it for you ๐
same way in making custom entities
wrapper for custom entities when
Your email will do
is there a way I can do Stream.collect() on an enums values and collect with one of the enums getters?
ok, not an API help message.
Is there anyway that i can run a local test server on my pc but allow plugins to be edited while the server is running
you have only two ways of doing that, either run the server in the IDE or use something like JRebel which is not free and don't know of any alternatives to that either.
Why do you want to rick roll people who go to that address?
They can, but not to external links
If they rename their repository, it'll redirect to that new repository
That cannot happen with GitHub, yes
That can however happen with fake links that are close to it
i.e. glthub.com
lance, if you are that paranoid, just use a link checker before you click on links
https://validator.w3.org/checklink I use this for suspicious links
No, you can't
That's a general link checker to see where shortened links or other links redirect to
Again, I think you're being a tad bit over-paranoid here
Spigot does not often have malicious software
Ok, where did it take you?
That's where it took me lol
oh you mean this tool, https://i.imgur.com/rynDicx.png
Simple to see if it redirects to the correct link. https://i.imgur.com/V4I69bF.png
just hover over a embed link to see where it leads
Well if you're that cautious, then you might want to right?
^ Not much of a problem to a lot of us
Spigot is one of the last places I'd expect to find malicious links. It's totally possible, but it's something that doesn't really happen
Hey, when I open my spigot server its not opening a console window, any suggestions?
I mean I guess you can't be too careful but rest assured spigot is generally pretty safe
ยฏ_(ใ)_/ยฏ
no
Any suggestions on my issue?
My hosting service doesn't seem to keep the spigot jar updated very well...looking at the spigot webpage do I have to compile the jar on my own?
Using the "Voting Plugin" plugin I've been having trouble setting up the VotingSites.yml Trying this, it ends up sending out a failed to load message, plus when trying the /vote cmd i end up not having any links inside of the gui. Anyone able to help me out and fix up my .yml?
PlanetMinecraft:
Enabled: true
Name: 'PlanetMinecraft.com'
Priority: 6
ServiceSite: planetminecraft.com
VoteURL: 'https://www.planetminecraft.com/server/greekmc/vote/'
VoteDelay: 24
WaitUntilVoteDelay: false
VoteDelayDaily: false
ForceOffline: false
Item:
Material: COOKED_PORKCHOP
Amount: 15
Rewards:
Commands:
Console:
- 'give %player% minecraft:cooked_porkchop{display:{Name:'[{"text":"Suspicious Meat","italic":false,"color":"light_purple","bold":true}]',Lore:['[{"text":"Thanks for voting on <greekmc> enjoy your extra food!"}]']},Enchantments:[{id:"minecraft:mending",lvl:1}]} 15'
Messages:
Player: '&aThanks for voting on %ServiceSite%!'
MinecraftServers.org:
Enabled: true
ServiceSite: MinecraftServers.org
VoteURL: 'https://minecraft-server-list.com/server/465713/vote/'
VoteDelay: 24
Item:
Material: COOKED_PORKCHOP
Amount: 15
Rewards:
Commands:
Console: - 'give %player minecraft:cooked_porkchop{display:{Name:'[{"text":"Suspicious Meat","italic":false,"color":"light_purple","bold":true}]',Lore:['[{"text":"Thanks for voting on <greekmc> enjoy your extra food!"}]']},Enchantments:[{id:"minecraft:mending",lvl:1}]} 15'
Messages:
Player: '&aThanks for voting on %ServiceSite%!'```
Are you able to set blocks in an unloaded chunk
Is there a way to .setChat or a way to mute players
Are you able to set blocks in an unloaded chunk
no
player.setChat(false); or somthin
em how 2 do that, im not good
@lilac gorge put players in a list or map if they're muted
k
and when they chat, if they're in the list, cancel the event
I'd store their uuid in the list
@quick turtle technically yes you can, however you can't do so from the API. Would have to manipulate the region file itself to do it.
Are there any plugins where players can disable messages that are listed in the plugin's config?
Like I want players to be able to disable messages that are set in the plugin's config allowing them to disable/enable those messages
Anyone able to solve my issue above