#My feedback overall

3 messages · Page 1 of 1 (latest)

spark ruin
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Weapons.

Overall summery I think heavy attacks need a buff
empathy builds need a buff.

1.Daggers. daggers feel nice to play baseline and when built with "loot slots/Upgrades" (greedier/Patience) (stabs/quick-strike) feel amazing to play getting around 21-23 attack. 500 damage per light attack. my only negative I have with daggers is with quick strike upgrade. having to mash my mouse button unreasonable hard or the controller button I have both My feedback would be allow us to hold down said button to attack as fast as we can
and I can't find a reason to ever heavy attack. it does less damage than spamming faster light attacks.
daggers-co-op ability should scale higher with more bones or stop at a % atm you can barly notice the damage chance but its actually my favorite co-op ability has its a nice feeling to see bones everywhere and only needs 2 people

Staff of sloth.
Baseline when I first played it I thought compared to other weapons that it felt really bad. not only did it have a kind of slow moving projectile but the damage was relatively low.
the heavy attack did not seem worth it. but the slow felt useful but did not seem to hit the mark on smaller or faster enermys which i though defeated the purpose of the weapon when the slow felt underwhelming on them.
after building the weapon
(Scattered Orbs/Bounceingorbs)
(bounceorbs/echoingorbs)
felt like a machine gun not support weapon that felt really nice to play.that seems to do co-op strikes better then even daggers with its scatted-orbs
my feedback for this weapon is to increase the slow duration by about 1s baseline.
and have the damage scale with empathy on your co-op ability

My bow feedback.
baseline this weapon feels the worst baseline slow attacks need to manual recall
but turns into one of if not the best weapon when built with
(quickshot/autorecall)
its the only weapon i think can be built both attack and empathy as it has the best co-op ability in the game and scales well.
Myfeedback for this would be that baseline if you have deleted all your arrows have a delay to auto recall them example i shot 6 arrows 3s go by they should auto come back
that way it might be better for heavy arrows which feel not as much dps as fast spam atm and some tiny quility of line.

Sword of justice
Baseline i think does ok wierdly it starts with ok damage with 0 perks 0 relics 0 upgrades day 1 pickup
but thats where the good things end
it does not scale very well iv tested 22 attack iv tested full empathy it does not come close to feeling as nice as the other weapons because you cant get close to matching there dps or utility or even safty of range or i-frames

the worse part is it has a amazeing co-op ability a permant hp bubble but it scales off empathy that is random because its the empathy of 3 players not just yours which makes doing its feat random and can make your build in "raid" worse i have had 22 empathy and the +2 relic and gotten 38 shield but with 2 party members with the same stats it well shoot as high as 68 huge differnce. your build should be based on you not your teammates
i have not found a good build to post as a example like the others
i tried the 360 the auto jutice refill faster attack and heavy swings i just couldent make it work. i think the block attack needs to do more damage and heavy swing should do more stun if could stun more effectly it would worrent not haveing the dps or support utility of other weapons.

Feats sword of justice III 50 shield being random based on other players kind of feels bad
feats being bugged its early access so not a problem
the owning capes emotes and weapon some give credit some don't can there be a tooltip to be more clear?

Compendium
can we add a section for mechanics like marked
exposed what counts as elite and boss some people are confused on does the relics for elites count as bosses i know the answer is no cause a dev said so in a stream chat but its a popular question.

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Store
can we get the store bundles a new bundles bundling all 3 would buy

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Items
when we break urns or chest can we get it so it only drops in front not behind the tree behind it or even stuck in the wall / the side of the building the chest or urn was on?

Map
can we get a basic emote for tele to me so we can communicate hey i found the extra dungeon for the relic but no way to tell people on the map please tele to me.