๐กโ33i-feedback
Staff co op ability
Daily Quest Reset
Wish against getting a relic
Excess Bones
Relics are so boring, every run feels the same and there is no "build" variance
Balancing
Gameplay
Cosmetic Costs
In-Game Menu
QoL
Suggestion
Make key drops more rare from bosses
Make dying more punishing
Hey guys need some help if yah got it.
Gameplay
Pets
It would be great if boss chests felt a bit more rewarding
UI / UX
Gameplay
Post Ascension Teleport Stones
Chamber Level Ups
Connectable co-op abilties
More Relics
Weapon Upgrading
Currency Exchange
increase eternal shards for overall run
Add a Gambler
Rejuvenated Vigor - Does it Work?
Balancing
Gameplay
Base Critical Chance
Shattering's max health reduction is too much
Gameplay
People that cant be revived should die instantly
Let's talk Relic drop rate %
add a relic of Dante
Rites of Passage Fix
Cosmic Rebirth Fix
Light Bringer Fix
The bow ult.
Dust Shrines in Chambers
Balancing
Gameplay
I would love to see more moments where all 33 players come together as one.
UI / UX
Gameplay
The Fruit being figs
Trait and Special attack should be selectable
Balancing
Weapons
Inferno feast still bugged
Please make mechanics on lucifer more punishing.
Heavy attacks should give more then 1 co-strike
Lucifer
Bestiary I too hard to complete
Co-Strike Imbalance
Boss fight fails to load / loading starts late
Relic Conversion.
Teleport without map open
idk if anyone said this before but bring it to ios ;)
Dear Devs, please make rogues able to make high DPS without hurting wrists. Thanks.
Weapons
Not sure if bug or not.
New bug, wanted to post quickly
Stardust based on dps and dmg blocked compared to average dps durning boss
Teleport preview
More Chambers Per Cycle