π‘β33i-feedback
Boss's fights rely on single target DPS too much.
Bosses are too easy now.
Opinion about Playtest 1.0
Suggestion
Gameplay
Add more details to the stat screen
UI / UX
queuing system
Ordeals rework?
Suggestion: Multiplayer flags displayed on the Dark Wood map.
Suggestion: The weapon upgrade should not be repeated once obtained.
I want my keys back
Infinite loading screen bug (and some feedback)
Suggestion Informative Wall on each area entrance.
Lucifer Re-Balancing
Balancing
Boss Fights
Suggestion
Purple Gem Auto-collect in Boss Battle?
Gameplay
QoL
Boss Fights
Suggestion
Buff Glaive π¦
Xboxbox One and optimization
Make party flag remember last selected destination
The call to arms events need to be more frequent
Bi-Weekly Difficulty Events
boss too easy now
Ability to parry while dashing*
Gameplay
QoL
Weapons
Suggestion
Penalty box
please give us our earned keys for purgatorio at steam release
Put the main menu video on wallpaper engine
Suggestion
Dash Combos
Missing Relic
Common, Rare and Epic Wishes
QoL
Another Chat for Private Sessions
Suggestion
remove keys
Progression complaints
Secret Chambers problem
QoL
Suggestion
Make the upgraded weapon an easy drop when you equip 9 ordeals.
Suggestion
Make ultimate solo-cast
Stardust leaderboard
Issues with Hooks
Soaring grace perk clarification/rework
Make it possible to test 9 ordeal weapon upgrade combinations outside runs
Suggestion
The demo shouldn't be time limited
Suggestion
Tank class balance
Balancing
Weapons
Is there a reason that almost no Epic relics drop anymore ?
There are to many Feats making us hunt for Secret Chambers
Balancing
Hooks of gluttony
3 minute timer on lobbies
CHANGE THE JOIN IN BACK TO HOW IT WAS!!
33 Immortals Survey - The Gluttony Update Newest SurveyNew Meta-Progression question
Feedback on Glaive Of Temperance
QoL
Accessibility
Gameplay
Relic wish should cost less star dust.
Transfering to Steam
Why Are 12o Cosmetic Drops not Guaranteed?
Lobby lock mechanic
Add βCreate a Partyβ to the start menu