Hello developers! 👋
I'm working on a PIXI.js project with GLSL and need a skilled GLSL developer to add new functionalities to the existing shaders.
Below ’s a snippet of the GLSL code in my project.
The project involves creating and enhancing filters like DepthDisplacementFilter and DepthPerspectiveFilter, focusing on advanced visual effects and depth-based rendering techniques.
If you can:
- Understand this GLSL setup
- Work with PIXI.js filters
- Modify and extend these shaders effectively
Please DM me! Let’s discuss how you can contribute. 😊