So i've been wroking on my site and importing models with three,js to display my work in there, but for some reason when i changed the colors of my model in blender, and uploaded the file to my hosting there is extra faces that are not supposed to be there. Look at the images to see what i mean. I would like to fix this, as it does not look that good and just messes up the work i have made.
#Extra faces in .fbx that are not supposed to be there
6 messages · Page 1 of 1 (latest)
this is what it looks like on my site, and the other images are my model in blender (first one just the moddeling, second one is the normals)
this does not happen in any of my other models that i've uploaded in my site
The faces were not there before i changed the color of the material in Blender.
If you mean the wheels then you them hidden in Blender bit the exporter will still pick them up unless you check “Selected only” when exporting
Otherwise the faces when you clip into the model just look like back faces. Make sure back face culling is enabled on your materials
In ThreeJS, make sure side: THREE.FrontSide is set on your material not THREE.DoubleSide