#Morph / Transition - "Solid" -> Particles

3 messages · Page 1 of 1 (latest)

somber bison
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Hello everyone,
I'm trying to understand if it's possible to morph / transition a "solid" cube with some image texture for example with standardmaterial or whatever and, transition / morph this same cube into particles somehow.

Attempted many things between buffergeometries, custom shaders, fbo, gpgpu etc ... And also can't find any example of this on the internet.

Is this even possible please ? If so, could you help or tell me a direction where to look / what would be the approach please ? 🙏

somber bison
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Morph / Transition - "Solid" -> Particles

minor ember