#Shader module composition system that enables using a shader as a parallax map
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Wow, great
Amazing!!!
Great
"uv backfilling" shader module technique enables you to take things like gl-transition https://github.com/gl-transitions/gl-transitions/tree/master and apply them to vertex+fragment shader transitions, not just images https://shaderfrog.com/2/editor/clzn3ifme000spagqiu2tf2m4
Saw this on twitter and the beauty is surreal