#Realtime Render From Blender to Three.JS

3 messages · Page 1 of 1 (latest)

peak scroll
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Hi Everyone! I'm currently developing an educational game with multiple levels in Three.JS and using Blender for the models. I wanted to use the asset browser in Blender to design the level maps and then have it export in real time to my development server, much like this: https://mercimichel.medium.com/coastal-world-8f23b945823b

How would I go about doing so? Would this necessitate the usage of a plugin or a custom script?

Medium

A whole new world that connects neo-banks together to serve communities.

little wraith
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@peak scroll Thats quite a complex way to go for a new project, for my game I also have to make a lot of scenes, but I simplify it by just specifying color coordinates on an image. and then my map parser simply reads the pixel values and knows to place an object there. If you're happy with keeping it simple and designing your map in 2d, then its very fast to get setup