#[delete post]
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
this looks like your camera z near/far settings aren't well fitted to the scene
in blender that's clip start / clip end
or in three.js camera.near and camera.far
could also be some extreme scale on the objects, or you get sort of similar issues when using "Alpha Blending" blend mode when something should be opaque.