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22 messages · Page 1 of 1 (latest)

abstract fable
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looks like its on an html page. Are you upscaling your html component?

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I mean something like transform: scale(2) or something

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in your css

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mmmm

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does setting width and height to 100% give you a proper image?

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i'm pretty sure there's something going on with the renderer not having the right size

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have you tried running it in a bare html page?

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would you mind disabling the stylesheet, see what it does?

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how do you create your renderer and camera in js?

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btw what you are rendering, is it a scene or a texture?

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yeah that's an upscaling error

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the way your html tag is defined inside of your page ends up scaling it.

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check your css, should be in your md3 class maybe

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<div> </div> aren't they html tags?

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send all your css

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and how you create your camera and renderer in js

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In your render function, try commenting this line this.renderer.setPixelRatio(window.devicePixelRatio);

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that's very strange...

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I still do believe there's something up with your HTML and CSS for your page

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I have no idea ¯_(ツ)_/¯

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gl...