#[FIXED] MarchingCubes, renderer sees 256 times more triangles than there is.
7 messages · Page 1 of 1 (latest)
I am always happy to see someone using Marching Cubes, so it's good to see this fixed.
Very cool!
Not Three-based and also pretty barebones, but I put together a little explorer that I'm pretty happy with: http://stevenstadnicki.com/Demos/MandelbrotAnimator/
Only double-precision, I didn't do any bignumming, and the animation is only along circular paths in the mandelbrot set, but still.
Thanks!
I think the thing I'm proudest of was managing to offload the computation to a web worker so you can drive around and wait for it to catch up.