#Mesh not being disposed
2 messages · Page 1 of 1 (latest)
dispose doesn't remove references to the meshes in your code - be sure you're not storing unnecessary references in arrays or objects
2 messages · Page 1 of 1 (latest)
I am unable to free up memory from my meshes which are being removed and redrawn, no matter what they always remain in memory, what can I do to prevent this?
dispose doesn't remove references to the meshes in your code - be sure you're not storing unnecessary references in arrays or objects