- The package you're attempting to use (ie. three-obj-loader) hasn't been updated in 6 years 🥲 consider using Three.OBJLoader from
threepackage itself (three/examples/jsm/loaders/OBJLoader) - On a separate note - consider also not using OBJ format at all. GLTF / GLB is way easier and less troublesome.
- It's very likely
models/AvatarRemodel.objis an invalid path - check in devtoolsNetworktab whether the request returns the model.
#.obj loader doesn't work
13 messages · Page 1 of 1 (latest)
And you can easily convert your .obj models to glb/gltf through any online tool like:
https://products.aspose.app/3d/conversion/obj-to-glb
or
https://anyconv.com/obj-to-glb-converter/
or by some software like Blender, Inventor too
if you have a blend file - don't convert, just export
Export as GLTF - blender has exported built-in
show file

I. Meant. Drop. The file. Here.
So I can view.
What am I to do with a photo of a model in vscode 
You most likely added bevel via modifiers in Blender
modifiers are not exportable
you need to apply all modifiers before exporting the model