#GLTF import fails on gltf.scene.clone()
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This seems to work but what's wrong with scene.clone()? https://gist.github.com/cdata/f2d7a6ccdec071839bc1954c32595e87#file-three-clone-gltf-js
if your scene uses THREE.SkinnedMesh / armatures / bones, then .clone() cannot reconstruct the relationship between the mesh and its bones in the cloned scene.