#Is it possible to use RGB32F from WebGL for Data Textures?

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thorny depot
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I really need a 3-channel + float32 texture format for interoperating with ONNX.js.

topaz cairn
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Yes. You can load .hdr, .exr, or .ktx2 files containing float32 data, or put a Float32Array into THREE.DataTexture if you prefer.