Hey,
I'm planning a multiplayer game mode (I'm using Unity), and I was wondering, since I'll be using dedicated servers hosted on PlayFab (with GSDK integrated), will I be able to call PlayFab's Server API (such as updating user's data) from within the game server? or do I need to integrate it somehow?
I'm doing this because the game server is the authoritative end, and I think it's the most suitable for updating title/players data.
Please feel free to correct me if you think I'm looking at it the wrong way and I should do it differently..
Thanks!