#Expanding the number of players over time is not working

2 messages · Page 1 of 1 (latest)

flat viper
#

Rule:

Player Ticket (120s of giveupseconds):

LogPlayFab: Request: {
"Creator":
{
"Attributes":
{
"PlayerCount": 1,
"DataObject":
{
"Latencies": [
{
"region": "EastUs",
"latency": "150"
}
]
}
},
"Entity":
{
"Id": "1D3D6BB3C773F420",
"Type": "title_player_account",
"TypeString": "title_player_account"
}
},
"GiveUpAfterSeconds": 120,
"MembersToMatchWith": null,
"QueueName": "DungeonQueue"
}

all the player is getting "cancelled" after giveupseconds finished.

flat viper
#

If anyone goes through this in the future... my problem was in the json structure, the playercount needed to be inside the dataobject.